THE ROYAL TIMELINE OF OZ

 

Ozzy Footnotes 5

 

 

 

 

 

 

 

The Scarecrow of Oz

 

The 9th Oz book of the Famous Forty, Sovereign Sixty and Supreme Seventy-Five!

 

Story: Trot and Cap'n Bill (from The Sea Fairies and Sky Island) find themselves swallowed by a whirlpool, leaving them in a precarious cave, where they meet the Ork Flipper.  Orks are unusual bird-like creatures from Orkland that can speak.  Flipper helps guide them out of the cave.  Like them, the Ork is looking to find his home. 

 

The three alight on Pessim's island.  Pessim was exiled by his people, the Momen, for being constantly pessimistic.  Eventually, they discover a way to escape with the help of magic berries, some which shrink the eater, some which grow them.  Shrinking to a small size, the Ork is able to fly Trot and Cap'n Bill to Mo.

 

In the Land of Mo (from The Magical Monarch of Mo), they resume their normal size and meet the Bumpy Man, who helps them and Button-Bright (last seen in Sky Island), whose lost his Magic Umbrella.  After Cap'n Bill ties strings to several birds, they convince the three birds to eat the magic berries that make them grow. The birds then fly them across the Deadly Desert, where they land in a secluded valley called Jinxland. 

 

As the Ork flies off to find his home, Trot and Cap'n Bill meet with Pon the Gardener's Boy and discover the political and social situation.  Jinxland is ruled by a king named King Krewl.  When he had been Prime Minister, he'd pushed Pon's father, King Phearse, into a pond and covered him with stones.  Phearse in turn had been Prime Minister to King Kynd, who he pushed in the gulf separating Jinxland from the rest of Oz. 

 

Prince Pon explains that he's fallen in love with King Kynd's daughter, Princess Gloria, but King Krewl (her uncle) refuses to let them marry, and seeks instead to marry his niece to the wealthy Googly-Goo (who is contributing to his personal coffers). 

 

Krewl and Googly-Goo employ the Wicked Witch of Jinxland to take care of events.  Together with her three sisters, the Wicked Witch, who they call Blinkie because of her damaged eye, freezes Gloria's heart and turns Cap'n Bill into a grasshopper.  Blinkie discovers that Trot and Pon have been spying on her, and goes after them.  Reading of these events in her Book of Records, Glinda sends the Scarecrow to Jinxland to sort things out.  Once he arrives, however, he is captured by Krewl who prepares to set fire to him until a group of Orks led by Flipper arrive to save him.  Krewl is deposed and made the new Gardener's Boy.  The Scarecrow has the Orks find Blinkie, and begins to shrink her until she restores Cap'n Bill and Princess Gloria's heart.  Gloria is made ruler, leaving her and Pon free to wed.

 

Trot, Cap'n Bill and Button-Bright return with the Scarecrow to Oz, where they are asked to stay.

 

Continuity-notes:

Characterization: Button Bright is characterized oddly; he's immature, but not as childish as he was in The Road to Oz, yet not as mature as he showed himself to be in Sky Island.  This is attributed to not having his magic umbrella in The Magic Umbrella of Oz.  Trot, while not as abrasive and rude as she was in The Sea Fairies, is still rather ill-equipped to deal with Princess Gloria's loss of Pon. 

 

Dating:  The narrative takes place over the course of 12 days.  See the Day-t0-Day Chronology of Oz for more details.  Trot tells the Bumpy Man that "it can't be winter yet," yet Cap'n Bill remarks that it felt like the hottest day of the year.  The time of year is difficult to ascertain.  Due to Button-Bright's age (as noted in The Law of Oz and Other Stories), it must be in 1907 or 1908. 

 

Fairies: Trot is again shown to be under the protection of the fairies, which is something that the witch Rosalie postulated in Sky Island.  Here, when they're in the whirlpool, "Trot was almost sure unseen arms were about her, supporting her and protecting her" (pages 22-23).  This may hint at the reasons certain ones are brought to fairyland and not others.

 

Meta-fiction: Trot knows of Dorothy, the Land of Oz, and Ozma, indicating that, like Betsy, she'd read the then extant Oz books (which would then be up to The Marvelous Land of Oz).

 

Movie: Much of this story is based on Baum's Oz-Film Company 1914 motion-picture His Majesty, the Scarecrow of Oz.  There is speculation that Baum initially intended Jinxland to be a separate place (and may have been his conception for a third Trot and Cap'n Bill book), but then later decided to graft it unto Oz. 

 

Mystery: Glinda says "I do not see any way, at present, for them to return again to the outside world."  Why Ozma doesn't use the Magic Belt to return them home, or even to rescue the Scarecrow and bring Trot, Cap'n Bill and Button Bright to the Emerald City is unexplained.  This implies that either they don't have the Belt during that time, that its power was somehow drained (though that's only a temporary hindrance), or another explanation that has yet to be revealed.

 

Ork: Though referred by the name Flipper only once in the story, the Ork's actually name is revealed to be Orville in The Ork in Oz.  Flipper, the book notes, is a nickname his father gave him, which he doesn't like or go by. 

 

Orkland is said to be 200 miles by land and sea from Oz.  Never seen in this book, it is visited in The Ork in Oz.

 

Ozma: In chapter 21, Ozma is described by Baum as having come from "a long line of fairy queens."  Some have interpreted this to mean that the kings and queens of Oz prior to her were fairies, but in fact, it refers to Ozma's pre-incarnate life as a fairy of Lurline's band.  Lurline herself is a fairy queen.

 

Politics: Why do Ozma and Glinda choose not to interfere with the political situation in Jinxland until the coming of Trot, Cap'n Bill and Button-Bright?  The simplest answer is that it happened before Ozma came to power, and that it escaped the attention of Glinda.  The Gardener's Boy of Oz notes two points, one that there was simply too much going on in Oz (which is true when one looks at how busy they've been since Ozma came to power), and that the witches cast a spell over the border, muddling the minds of any birds who might otherwise report the problems going on in that country (the Ork, not being from Oz, but Orkland, was immune).  Glinda may also have been abiding by the will of the people, who had to learn for themselves that instead of settling for kings like Phearse and Krewl, they should have a ruler with a heart.

 

Sequels: Several plot threads that Baum left dangling are picked up in this book's sequel, Phyllis Ann Karr's The Gardener's Boy of Oz, which returns to Jinxland to address the issue of King Kynd (and his wife, Gloria's mother), King Phearse, Googly-Goo (whose deeds go unaddressed at the end of this story), Blinkie and her three sisters, and Pon, who is revealed to not be King Phearse's son at all.  This book goes a long way towards expanding the characters, back-story and dangling plot threads that Baum never got around to telling.  Jack & Larry Brenton's The Ork in Oz also follows the exploits of the shrunken Blinkie, as she discovers a way to get revenge.

 

 

 

 

 

 

 

 

 

Fionna Freckles, the First and Foremost

 

Story: At the stroke of midnight in a toy-store, the doll Fionna Freckles comes to life.  With her is the fairy Lyri, some imps, grimps, shrewls and lunthers, and an evil banshee called Gluconnaita Nogwe, who intends to sing a death song to kill the toy's store's apprentice who made Fionna Freckles.  When Fionna prays to the Supreme Master, however, He answers by sending an emissary who allows Lyri to do away with the banshee, and gives Fionna a blessing that drives away sorrow, pain and evil.

 

Fionna's adventures begin some years later when the girl who bought her sends her away as charity for the poor.  En route, her box is lost at sea, and ends up in the Nonestic on the island of Squeedonia, populated by a colony of lost toys.  She chooses not to stay there, preferring to fulfill her commission and find a needy child or children to help.  Fionna is then escorted by means of a Mo-Gull to Boboland, where she ends up rescuing the three Virtue Monkeys from "Cannibbles." 

 

The monkeys, "Hear-No-Evil," "Speak No Evil" and "Say No Evil" accompany her on her journey to find needy children, but are forced to stop off at The Haunted Bakery of Dr. Dreadlox, where they spend time with the ghostly Funtasms.  Upon departing, however, they're arrested by the mannequin soldiers of Botai, the wicked magician who enchanted Bobo and the royal family of Aurora (the Aurora BoRoyals).  The BoWizard possesses a box of magical Shifting Sands, which allows him to make transformations.  He explains that Oz will not help due to their recent isolationist policy, which has allowed him to enchant the royal family, including King Bobo, Queen Bobeth, Prince Bobo, Princess Bojo, Princess Boellen and Prince Bobob. 

 

Botai had disguised himself as King Bobo in order to excuse himself from Ozma's birthday party that year.  As he transforms the three monkeys and prepares to do the same to Fionna, he blasphemes against the Supreme Master who sends the Funtasms to her aid.  Fionna gets hold of the Wizard's box of Shifting Sands, and disenchants the monkeys and Royal Family.  They escort her and the monkeys through a secret passage, directing her to the Sugar Pyramids.

 

Botai pursues her to regain his magic box of Shifting Sands, but the Dessert Nomads who reside there send him instead to the Shifting Sands, where he perishes. Fionna and the monkeys find themselves on Mount Phantastico, but her fear of them (having heard of their exploits) causes her to refuse to aid of the now innocent Phanfasms, who are looking for a teacher, and she and her companions fly off to Oz.  After resting at the palace a few days, Dorothy arranges a tour of Oz for them.  But when Ozma is abducted by the First and Foremost, who has regained his memory, Fionna feels guilty and returns to Mt. Phantastico.  This time, she and the three monkeys take the form of dragons.  Confronting the First and Foremost, Fionna drives out his evil memories, saves Ozma, and decides to become First and Foremost herself, making the former Phanfasm leader Second and Almost.  At Mt. Phantastico she at last recognizes that needy children she'd sought.

 

Continuity notes:

Ancient origins: The banshee is said to have been originally a "singer of the Music of the Spheres" who chose instead to scream "the discordant Music of the Kubes."

 

Boboland Royal Family: This story reveals some of the Royal Family: King Bobo, Queen Bobeth, Prince Bobo, Princess Bojo, Princess Boellen and Prince Bobob.  Not included are Princess Bebe and Prince Bobo's uncle, Duke Sandor, who serves as regent of Boboland in their absence (The Magic Carpet of Oz.)  Princess Bebe will be included or addressed in a future publication of this manuscript.

 

Dating: The main story takes place before and during the events of Rinkitink in Oz, as King Rinkitink is absent from his kingdom and Prince Bobo is yet the goat Bilbil.  Also, it's the fifth year of Ozma's reign (1905), and "late in the year."

 

Deadly Desert: The text notes that a magical impedance binds the Phanfasms from crossing the Deadly Desert to Oz.  While the First and Foremost is able to break through it, this explains in part why the Phanfasms hadn't attacked Oz before.

 

First and Foremost: It is yet unknown how long Fionna remained First and Foremost.  Fionna must have departed Mt. Phantastico long before the time of The Lost Boy of Oz in 1964, as some time prior the former First and Foremost returned to power and their great civil war began.  Years later, the survivors, after having left Mt. Phantastico for a time, reclaimed their old home and former glory and began the slow invasion we see in The Living House of Oz, which also features good and evil Phanfasms.  For a history for the Phanfasms, see Appendix D

 

Isolation Policy: The Wizard urges Ozma to reconsider Oz's policy of isolation, something she does following the events of this story, prior to Rinkitink in OzThe invisible barrier will be restored after the Mimic invasion in 1943.

 

 

 

 

 

 

 

 

Rinkitink in Oz

 

The 10th Oz book of the Famous Forty, Sovereign Sixty and Supreme Seventy-Five!

 

History: Rinkitink in Oz was first written in 1905 as King Rinkitink without the Oz connection, but went unpublished until 1915 when it was reconfigured as an Oz book.  The original version of the story is lost.  A new version is being prepared based on the winning entry of a story-contest hosted by the International Wizard of Oz Club to recreate a King Rinkitink as Baum might have envisioned it. 

 

Story: On the peaceful and prosperous Nonestic island of Pingaree, which has its wealth from the pearls they trade with the kingdom of Rinkitink to the south, King Kitticut shares with his son Prince Inga a great secret of how his father had many years ago defeated the warring armies of the northern twin islands of Regos and Coregos.  They had been able to drive off the warriors due to three Magic Talismans that his father possessed, three pearls gifted to his ancestor by the Mermaid Queen in thanks for having rescued her from her enemies. The invaders were then drowned in a raging storm, which King Kitticut suspects was due to the fairy mermaids.  He shows his son the pearls and explains that the blue one gives strength, the pink one protects its wearer from all harm, and the white one offers sound advice.  Inga has trouble believing a pearl can speak, but his father brings out the white pearl, which cautions the boy to not disbelieve something just because he doesn't understand it.  Chastened, Prince Inga asks why his father fears another invasion if the pearls still possess their powers.  The King explains that he does not wear the pearls for fear of losing them, but keeps them safely hidden away.  In the event that he should die, he's passing this knowledge along to him now, as the pearls belong to the line of kings of Pingaree.

 

When a ship arrives a few days later, one of the Royal Watchmen informs the King, who along with many islanders, goes out to see it.  Out comes a round and rosy-faced, expensively attired man, who laughingly announces that he's King Rinkitink, recently escaped from his people in Gilgad, the capital of Rinkitink, to visit Pingaree.  With him comes an irascible talking goat named Bilbil, who the King rides.  King Kitticut welcomes him, but his people are shocked, as they don't have goats, let along talking animals, on their island.  Rinkitink brings numerous rich gifts for the royal family and court.  At dinner, Rinkitink merrily explains how he escaped his kingdom.  One of his subjects had written a document entitled "How to Be Good," which the king promised to study after scolding the Lord High Chancellor for not combing his eyebrows.  Vowing to not leave his room until he learned how to be good, and issuing a royal decree that no one should disturb him, he escaped while no one was looking with the scroll on his person, taking with him twenty loyal rowers and Bilbil.  Prince Inga expresses interest in the document, so in between bouts of hilarity, Rinkitink reads him some of its wise sayings.

 

Several weeks later, King Rinkitink is still on Pingaree, reading his scroll and spending time with King Kitticut.  Prince Inga tries to speak with Bilbil, but the goat proves so discontented and rude, that he gives up trying, retiring instead to his favorite tree where he goes to read his father's books.  One foggy morning, while asleep in his tree, the fog lifts and his father's worst fears come to pass when hundreds of ships of armed pirate-raiders from Regos and Coregos invade the land.  The king goes to retrieve his pearls, but is caught by the warriors and tied up, as is Queen Garee and all those of the royal palace, who are taken aboard the invading ships.  The leader of the Northmen then tells his warriors to pillage everything of value and destroy the palace.  The Prince awakens to watch all of this from his tree.  Once the palace is leveled, they search the island, destroying every home they find and taking its inhabitants as slaves. 

 

The next morning, the conquering army departs with  every ship on the island filled with treasure and slaves to work in the mines of the King of Regos and the grain fields of the Queen of Coregos.  The Prince climbs down sadly and finds food.  Locating a well for water, he discovers that Rinkitink is down the well, having fallen in escaping the warriors.  Inga tries to get him out, but isn't strong enough to wind up the bucket with Rinkitink attached to it.  When Inga goes off to get food for him, he encounters Bilbil who escaped by keeping quiet and avoiding the marauders.  Together, they find a rope and manage to pull Rinkitink out.  Finding food in the palace ruins and exploring the island, they are dismayed to discover neither soul remaining nor house standing.  Curling up under a tree they go to sleep.

 

The next day, Inga remembers the Magic Pearls that his father told him about, and returning to the palace ruins, they find a room under a tower still habitable and clear out the rubble.  The next day, Inga finds the banquet hall where the pearls were hidden, but it's covered by heavy fallen blocks of marble.  Rinkitink, meanwhile, insists that Bilbil tell him a story, which he does concerning a hollow-headed, brainless king, but Rinkitink's jokes irritate the goat, who wanders off to find Prince Inga to complain.  The boy reminds the goat that the king is kindhearted and gentle, which is better than having brains, and merry despite misfortunes.  Inga enlists the help of his comrades to dislodge the fallen marble, explaining that doing so will help them escape the island.  He doesn't mention the pearls as per his father's warning to keep them secret.  They first try tying ropes to Bilbil, but he's unable to move the large blocks.  Then, tying them to Rinkitink as well as Inga, they move the blocks over the hiding place.  Inga then goes fishing and with Bilbil's help cooks them dinner.

 

That night, he sneaks into the banquet hall and retrieves the pears.  Climbing up into his tree, he waits for dawn to retrieve them.  He places the Blue Pearl in his right shoe in front of his toe; he places the Pink Pearl in his left foot.  Of the White Pearl, he asks advice, and it tells him that after the storm tonight strands a ship upon the shore, he will take the ship and go to Regos and Coregos to liberate his parents.  It tells him also to be wise and brave.  He accepts this advise and places the pearl back in its silk bag, securing it around his neck and under his shirt.  When Rinkitink asks him about the secret, the boy tells him that he cannot divulge what is a family secret, but assures him they'll be leaving by boat in the morning.  Thinking the boy's gone mad from grief, the King entertains him with stories and jokes. 

 

The storm comes as predicted, and the next morning they find a boat stranded along the shore.  Black on the outside and silver on the inside, the boat is also stored with food and water.  When Rinkitink comes along, he's pleased to discover the boy's words have come true and determines at once to set sail for Gilgad.  Inga contradicts him and says he is sailing for Regos and Coregos to rescue his parents.  The King reminds him that he is fat and the boy small, and that such a task is impossible unless they want to end up slaves, but Inga sagaciously suggests a bargain.  If Rinkitink can row them to Gilgad, he will go along.  If he cannot, instead Inga will row them to rescue his parents.  Rinkitink agrees, and after struggling to get Bilbil onboard, he sings a song as he prepares to disembark.  Yet, he soon finds he has only the strength to row the boat a few feet, and soon enough laughs that he is as a goat, to which Bilbil responds that he is no member of his superior race.  Prince Inga, with the power of the Blue Pearl, then easily and untiringly rows north to Regos and Coregos, while Rinkitink sings silly verses and Bilbil reproaches him.  By the fourth day, they arrive.

 

Captain Buzzub approaches, surprised by the boat, as no one ever comes to these lawless islands whose cruel king and queen are at war with the world, and who mercilessly treat the slaves they stole from surrounding islands.  But Inga disembarks followed by Rinkitink on Bilbil's back, and challenges the captain to free his people or risk being crushed by their magical powers.  The captain and his men laugh, but when they advance to seize them they find they can't touch them.  The Captain then orders the intruders killed by arrows and spears, but as if protected by an invisible shield none are able to hit them.  Angry, Bilbil butts into several warriors, causing them the rest to retreat in terror.  When King Gos hears of this, he orders an attack from the castle gates upon the intruders.  But again, the Pink Pearl protects them, and when Inga then tears down a gate as if made of paper, the terrified King flees with his men across the planked bridge of boats to Coregos, leaving only the slaves to celebrate.

 

After destroying the boat-bridge, they select the largest suite of rooms in the palace, and are treated to a grand meal by the chefs.  Rinkitink again asks how the boy commanded so powerful a magic, but again Inga tells him the secret is not his to share, and the King contents himself telling funny stories.  The next morning, Inga awakens, preparing to find and free his parents, but discovers that his left shoe with the Pink Pearl in it is missing.  Searching high and low, Inga awakens Rinkitink, who recalls that he threw something at a cat mewing loudly outside his window, too sleepy to know what it is, and suggests it was probably his shoe, but that the boy can now have any footwear he wants.  At that, Inga confesses that the secret to his power rested in the shoe, and Rinkitink reproaches him for not trusting him, or at least hiding the shoe under his pillow.  Together, they go and search the grounds outside the window, but as no shoe is found, they conclude that someone must have picked it up in the early hours.  At last, Inga tells Rinkitink the secret of the pearls, but when they go back inside to retrieve the other shoe, they discover the housekeeper had thrown it in the dust-bin.  Yet, when they search that, they find no shoe there either!  Utterly forlorn by the loss of the two pearls, they conclude someone must have picked that up as well, and withdraw to a private room to inquire of the White Pearl what to do.  It responds "Keep your secret, be patient, and fear not!"  With a new pair of shoes, Inga and Rinkitink depart the palace, only to discover everyone bowing before them as magician-conquerors.  Unable now to free his father from the overseers in the mines or to rescue his mother, Inga goes about ruling the city with kindness and consideration. 

 

The person who took Inga's shoes was a poor charcoal-burner named Nikobob, who saw them as a good gift for his daughter Zella, who lives with his wife several miles from the city in the forest, where few go--save messengers from the king to his overseers in the mines.  The dark forests are haunted by dangerous creatures, but because Nikobob never hunted them, they generally left him and his family alone.  The most feared creature on the island is the ancient Great Beast, Choggenmugger, who had eaten all the many crocodiles, great serpents and dragons who once lived on Regos.  Nikobob had never encountered him until now, when the Great Beast tears through the trees to attack him.  Anticipating his death, he strikes his axe in protest, but with the power of the pearls, Nikobob chops off the creature's tongue.  Surprised, he then proceeds to chop the evil creature into pieces, ending his long and wicked reign.  Returning home, Nikobob exclaims of the defeat of King Gos and his destruction of Choggenmugger.  He then gifts his daughter with the shoes, which she happily puts on.

 

The next day, Zella discovers while scooping out honey from a tree that the swarm of bees that attack her are unable to harm her.  Her mother marvels at this, and with all the honey she's collected, decides Zella should go early to sell it to Queen Cor, as they need the money and think the new prince might soon conquer her too.  The Queen of Coregos, meanwhile, is angry at having the quarrelsome men of Regos living on her island, eating up her provisions and causing trouble.  She berates her husband for running from the boy, but Gos argues that they're protected by fairies (or are fairies themselves) and that it would not be courage, but folly to face them.  She suggests he use cunning instead to sneak over to the island and kill the boy while he sleeps, but he explains they are all protected.  She thus determines to defeat them herself and several days later takes a boat with four men to Regos.  A servant soon announces her to Prince Inga, and she arrives feigning homage to him.  Inga explains that his only purpose here is to liberate his people and goods, and asks if she will aid him in this.  She invites him to dine with her in Coregos, but he refuses, though she entices him with food, women, games and fireworks.  Suddenly, she grabs him and calls in her guards.  Rinkitink tries to help, but gets kicked back, and he and Inga get tied up and led to her boat.

 

King Gos and his warriors mock them, but the Queen ensures they're kept alive for her personal slave, as she finds him pretty and gentle.  Gos restores the bridge of boats and return to Regos for a wild carnival.  The White Pearl, meanwhile, tells Inga to be brave as a change will come.  The Queen makes him her page and warns him not to upset her.  As for Rinkitink, she intends to use him as a pincushion and to tickle him mercilessly.  He offers instead to sing, and she allows it for the time.

 

With the return of the warriors to the island, Nikobob warns Zella to keep off the main road, and if necessary to choose between the wild beasts and the warriors to choose the beasts.  But cutting through the forest gets her lost, and she's surprised to find herself pushing aside branches and logs easily, and tossing aside a wild boar as if it were a doll.  From that point all the beasts leave her alone, even the great puma.  At last she makes it to the bridge and crosses to the Queen's palace.  Bilbil, meanwhile, had been so cross to everyone that Rinkitink locked him in a room, where even the servants grew so offended at him that they stopped coming.  Looking out the window, the goat sees their enemy return and bursts out the door, dashing forward to the big king ascending the stairs, he butts him and the line of warriors behind him, who go tumbling to the bottom of the stairs.  Bilbil then races down to the bridge and crosses over into Coregos and the courtyard of the Queen.

 

When a number of slaves come to announce that some slaves have rebelled Queen Cor grows angry and determines to whip them. Fanning her, Inga accidentally brushes her ear, for which she strikes him hard.  Upset, Rinkitink, now her bugler, spills hot coffee on her lap and gown!  He's spared a beating only by the arrival of the slaves, who are all weak and sick women barely able to walk.  Ordering her whip, Inga runs into Zella and tells her to beware the wrathful Queen, but knowing she loves her honey, she goes in, just as Inga recognizes the shoes upon her feet are his!  Inga stops her and asks how she acquired her shoes.  She tells him and he explains who he is and that he requires her shoes, in exchange for which he will make her family wealthy.  Handing her the shoes he's currently wearing, she agrees just as the queen rushes out impatient.  Going to beat Inga, whose now wearing the shoes, she's unable to harm him.  She takes out a dagger to kill Inga, but it cannot harm him, and she leaves for her throne.  Followed by Zella, Inga goes to demand the overseer hand him the key to unlock the prisoners.  Removing their shackles, he sends them to their homes and demands all the children be returned to their mothers.  The Queen rushes out to escape, but at that moment Bilbil crashes into her.  The Queen escapes nonetheless while Inga has the overseer take him to the royal dairy, but only her scarf is there.  Searching all of Coregos, they are unable to find her.

 

With the bridge of boats once again removed, they figure out that the Queen Cor took his mother with her.  Ordering a feast for all the rescued slaves, Inga then comforts Zella with gold pieces from the Queen's purse.  Determining to get their boat back, the White Pearl tells them to go south and clap hands three times.  Zella instructs them where to sail to avoid King Gos's warriors.  The next morning, they summon the boat as instructed, and they sail to Regos, but it takes them the whole of the day to locate the entrance to the mines, and as night falls they dine in the boat sharing stories and songs and determined to find the entrance the next day.

 

Finding the entrance the next day, Inga announces himself as the liberator of his people, but learns that King Gos had been there yesterday and departed.  Searching the mines, he discovers that King Kitticut is not amongst the numerous slaves in each of the three caverns, but was taken away the night before.  Inga breaks the bonds on all the slaves in each of the caves, and they  gratefully agree to support him in whatever he does, but he stops them slaying the overseers in revenge, and instead organizes them and sends them out of mines.  Spotting Buzzub, Inga inquires what occurred, and he confesses the King and Queen have left on a boat with forty rowers and his parents.  Inga is unaware that Queen Cor had convinced her husband to hide away the boy's parents in the Nome Kingdom, after which they can threaten that if he will not leave their islands, his parents will be put to death; otherwise, they will remain in hiding, but safe.  With several bags of gold and jewels to bribe the Nome King, they departed upon the Nonestic.

 

Returning Zella to her parents in Regos, Inga invited them to the palace where he appoints Nikobob ruler of the Twin Islands, much to that man's surprise, as he does not wish to rule the cruel warriors who would as soon murder him.  He explains that he's remained safe because he was poor and had nothing anyone wanted.  If he were rich, he would become prey for thieves and marauders.  Rinkitink admits he's wise, and Bilbil agrees that it's true so long as the poor man doesn't have a cruel master.  Acceding to his wishes, they put Captain Buzzub in charge of the warriors, with the promise that he keep them quiet and orderly.  The non-Pingaree slaves are then permitted to choose a boat and return to their countries.  To his own people, Inga tells them to rebuild and prepare for the return of their king and prince.  At that, Nikobob agrees to help direct the men in this endeavor, and asks if he might move there with his family, and Inga happily appoints him general manager of the buildings and fisheries.  Inga directs as well that the people bring from King Gos's storehouse all the goods and chattel.  For the palace, Inga plunders the king and queen's castles.  After this is accomplished, a large fleet of boats sets sail for Pingaree.

 

Upon the black boat, Inga learns from the White Pearl the direction to follow King Gos, and for eight days follows their barge.  King Gos lands on an uninhabited coast of the Wheelers in Ev.  Leaving the rowers in the boat, the king and queen march the chained prisoners (and the precious treasure they're forced to carry) to the entrance of the underground caverns of the Nome King, which they reach on the second day of their journey.  They are met by two nomes, the Long-Eared Hearer and the Lookout, who lead them to the great domed chamber upon which sits the Nome King, Kaliko.  They gift him with the gems and treasures in exchange for keeping King Kitticut and Queen Garee prisoners.  Gos claims they are evil and invaded their islands to conquer and slay their people for their riches.  Their wizard son is attempting to set them free, for which reason they've brought them here.  Kitticut decries this lie, but Kaliko agrees it's a clever lie, and besides Gos is a mighty king and warrior and it is the duty of powerful kings to stand together and trample the weak under their feet.  Ensuring from Gos that the rulers of Pingaree are not under the protection of Ozma, and that the talking goat that the boy wizard travels with is not from Oz, Kaliko accepts the offer and has the captives sent away under Klik's escort.  Removing their chains and feeding them, Klik locks them in a small cavern.  Kaliko then spreads a feast for King Gos and Queen Cor, and the next morning they depart for their boat.

 

Landing at the same location as their boat, they come upon the forty rowers, but they do not know where their rulers have gone, so the White Pearl leads Inga and his companions.  On the way, they encounter Gos and Cor returning, and they hide behind a rock until they pass.  Rinkitink notes that his people would never let him travel to the Nome Kingdom for fear of his safety, and although nervous, he has heard the new Nome King is not as wicked as the old.  For protection, and in the event they get separated, Rinkitink requests the Pink Pearl, which Inga concedes to.  Placing it safely in his vest pocket, Rinkitink resumes the journey, as the White Pearl instructs them to summon Klik and go before the Nome King.  Due to his revelry the night before, Kaliko has a headache and is cross, ordering them to go away.  Inga declares his intention of liberating his parents, while Rinkitink introduces himself and Bilbil refuses to speak.  When Kaliko asks to ride Bilbil, the goat refuses to budge, but when the nome kicks him, he flies across the cavern and stops suddenly, hurling Kaliko over his head against the wall.  Angrily, the Nome King leads them out a door to a balcony overlooking an enormous cavern.  Summoning the nomes by a gold whistle, Kaliko shows them his army, explaining that they are numerous as the sands of the sea, and that although he's a wizard, the nomes are not mortals and have their own magic, and are too powerful to be opposed by them.  Thus, he asks them to go in peace.  Inga says he cannot leave until he's freed his parents, so the king said that whatever evil befalls them is on his own head.  Klik is summoned to bring them to their separate rooms and fed, and he explains that they are neither prisoners nor guests.

 

The White Pearl again counsels them to be patient and brave, and Rinkitink suggests exploring to see if they could find out where his parents are being kept.  They come across great furnaces, work rooms where gold is fashioned into ornaments, giant wheels for polishing gems, treasure rooms, barracks and great kitchens, yet they can't find Inga's parents, or their way back.  Klik then arrives and leads them back.  That night, Inga is awakened by a grating sound, but feeling his way to the door leading to Rinkitink's room, he finds it sealed shut, as is the door leading to Bilbil's room.  Sensing that the room is whirling, he gets into bed, and after a time falls asleep again.  Hours later, he finds hot food on the table, and the doors still closed.  Trying Rinkitink's door, he finds it opens, but it leads to an unknown rocky chamber.  The opposite door opens to a wall.  Going through the open corridor, the door behind him shuts, and he continues into a large empty cavern, a second twisting corridor, then another cavern, a third, and a fourth, darker one.  Once inside it, a door slams shut behind him.  Proceeding in the dark, handcuffs appear upon his wrists and lock, and he finds himself chained to an iron post in the floor.  With the strength offered by the Blue Pearl, he breaks his chains and twists the steel door from his hinges back to the third cave.  Before him sits an enormous, unclothed, red-haired giant whose mouth is large enough to devour twelve men.  The giant invites him to wrestle.  Returning to the fourth chamber to grab the iron post, Inga returns and dashed it against the forehead of the giant, causing the fiery glow in his eyes to go out.  Passing to the second cave, even darker than the other, Inga sense the floor sinking and he leaps, grasping the rock wall and returning to the third chamber.  Before him is now an abyss.  With a running jump he crosses the gulf to the first cavern.  Bright light greets him and he conceals himself behind a projecting rock.  The cave floor is a furnace of flaming coals.  Thinking hard, the prince begins grabbing pieces of rock from the wall and tossing them on the cavern floor until he's created a bridge of stepping stones, with which he crosses in safety.  Into the corridor he goes, where a rock opens before him, revealing Kaliko, Klik, King Rinkitink and Bilbil. 

 

Rinkitink had had his own adventure in the meantime.  He'd awoken to breakfast, and was then invited by Klik to Kaliko's presence.  As he entered the passage, however, a ton-heavy rock dropped above him.  Protected by the Pink Pearl, however, it crashed besides him.  Two more rocks fall downward attempting to crush him, but to no avail.  At Kaliko's chamber, Rinkitink jokingly complains about his rocks coming loose.  Kaliko shows him a skein of gold thread, which unwinds and coils around the King of Gilgad's body, weaving into a net.  But Rinkitink steps through it.  Kaliko explains that he bears them no ill will and would like to have him as a friend, but is forced to destroy them because they won't leave.  Pressing a button on his throne chair, the floor beneath Rinkitink opens to a Bottomless Gulf.  Yet, the King remains suspended in air until he walks unto the floor.  Rinkitink summons his goat, which Kaliko also wishes to destroy, and as soon as he arrives, he gets on his back to protect him.  The Nome King excuses himself, hoping he'll return to find them "pieceful," and in his absence numerous knives appears in the air around them, but although they whir and stab, they cannot come near them.  When Kaliko returns, he finds Rinkitink on his throne reading "How to Be Good" and Bilbil chewing his royal cloak.  Kaliko then says that Prince Inga has been undergoing even more dangerous trials in his Three Trick Caverns.  Going to see what became of him, Rinkitink and Bilbil are happy to see him yet alive.

 

In Oz, meanwhile, on a visit to Glinda, Dorothy peers through the Great Book of Records and notes the events that have occurred in Pingaree, and with Inga, Rinkitink and Bilbil.  Returning to the Emerald City the next day, she forgets the events, but some time later remembered Inga's adventures and commanded the Magic Picture to show her what he was doing.  Seeing them in danger in the Nome King's caverns, she goes to Ozma to inform her that Kaliko is mistreating them and she wants to go there to help them.  Ozma concedes, but requests she take the Wizard with her.  Taking the Magic Carpet aboard the Red Wagon, driven by the Sawhorse, they head to the Deadly Desert, then use the carpet to cross the desert in a manner of minutes what would have taken days.  Armed with his black bags and Billina's eggs, the pair descend into the dominions of the Nome King knowing that an egg that touches a nome will cause them to lose their immortality.

 

As Kaliko and Rinkitink play quoits, Klik comes to announce that Dorothy and the Wizard are approaching.  This upset Kaliko, as he tells them who she is and how she gets angry if he does the slightest wicked thing, while the Wizard learned magic from Glinda whose the most powerful sorceress in the world.  When they arrive, Dorothy greets Inga warmly, telling him how she's come to assist them, and scolding Kaliko and demanding he retrieve Inga's parents at once.  Kaliko reiterates that he gave a promise to King Gos, but Dorothy informs him that he and his wife were drowned at sea when a storm overtook them.  Kaliko still refuses, so Dorothy brings out her eggs, at which he commands Klik to bring the boy's parents.  While they all rejoice, the Wizard notes that Bilbil can speak and inquires, but the goat says it's his business.  Looking more closely, the Wizard announces that he's under an enchantment, explaining that a cruel magician had enchanted the Prince of Boboland into a goat.  He believes Bilbil is this prince.  With the magician dead, the secret to disenchant him is lost, but he believes Glinda can restore him.  Bidding goodbye to Kaliko, they go via Magic Carpet back to Oz and the Emerald City. 

 

Ozma prepares a grand banquet, new clothes for her guests and rooms.  Glinda soon arrives and joins with the Wizard to figure out how to disenchant Bilbil, and although the surly goat doesn't want them to bother, Glinda convinces him that his subjects will love him even more due to his misfortune.  Glinda and the Wizard first turn him into a lamb, then an ostrich, then a tottenhot, a mifkit and finally Prince Bobo.  When he appears at the banquet, Rinkitink feels bittersweet about it.  Bobo apologizes to him for being so disagreeable, but he assures him he enjoyed his grumpiness.  Everyone has a good time, including the Shaggy Man, Jack Pumpkinhead, the Tin Woodman, Cap'n Bill, Trot, Betsy, the Hungry Tiger, Cowardly Lion, Bungle, and Hank, to whom Rinkitink composes a song.

 

The guests remain several weeks at the Emerald City, but at last return home to Pingaree, crossing again by means of the Red Wagon, Magic Carpet, and then across Wheeler Country back to the black boat and home.  The travelers are surprised to find how beautiful the restoration of the island is.  Rinkitink stays on happily for some time until one day a fleet of ships arrives carrying the flag of Rinkitink.  The terrified king knows he's caught at last.  The people aboard cheer as they spot their king as Pinkerbloo goes down to greet him.  Rinkitink proposes a 3 day celebration, which King Kitticut agrees to.  It's the greatest celebration the island has ever seen, but at last it ends.  Rinkitink sings a farewell song to his companions, save for Prince Bobo who accompanies him home.

 

Continuity notes:

Boboland: This country appears again in the short story "Return to Boboland," and is visited at length in The Magic Carpet of Oz.  The Scalawagons of Oz refers to some lost fairy tribes, such as the Nota-bells, who are originally from Sugar Mountain in Boboland.  As per the forthcoming Fionna Freckles, the First and Foremost, the Royal Family includes King Bobo, Queen Bobeth, Prince Bobo, Princess Bojo, Princess Boellen and Prince Bobob have all been enchanted by the evil magician Botai.  As per The Magic Carpet of Oz, there are also Princess Bebe (who may be the same as one of the other princesses) and Prince Bobo's uncle, Duke Sandor, who serves as regent of Boboland in the absence of the Royal Family.

 

Choggenmugger: The exact nature of this creature is not specified.  He is noted to have eaten dragons, which would make him considerably large and powerful.  He may be an older dragon who is a cannibal, or something else entirely like a Rak (see Tik-Tok of Oz).

 

Crossover: The Isle of Phreex from John Dough and the Cherub is mentioned as being southwest from the island of Pingaree.

 

Dating: Rinkitink of Oz takes place over the course of 50 days, yet a total of three months elapse by the time the story ends.  See the Chronology of Oz for more details. (King Rinkitink, however, has a different chronology).  As the narrative of Rinkitink of Oz features Kaliko as the reigning Nome King, and includes the Glass Cat (from The Patchwork Girl of Oz), Betsy, Hank (from Tik-Tok of Oz) and Trot (from The Scarecrow of Oz), it requires placing those stories (including The Sea Fairies and Sky Island, which take place before The Scarecrow of Oz) prior to 1905, since those characters don't come to the Emerald City until after the events of those books.  This proves to be a problem as it means that Button-Bright has aged only two years since his first appearance in The Road to Oz, yet it's clear in Sky Island that he's considerably older (which is also borne out by the events of his life depicted in "The Lost Boy of Oz," from The Law of Oz and Other Stories).  One way around this is to create an artificial two year gap between chapters 4 and 5, which can work, but is not ideal.  The new version of this story, King Rinkitink adheres closer to Baum's original, and eliminates these problems, taking place earlier in time when the Nome King is still Roquat.  The Royal Timeline of Oz adheres to this version of events, and thus places this story after The Emerald City of Oz, but before The Patchwork Girl of Oz.

 

Kaliko: There is considerable debate over the characterization of Kaliko, who in the original version would have been Roquat, and who behaves like him and is even drawn to look like him.  Rinkitink in Oz doesn't allow a variant reading of this version to substitute Ruggedo, even though he was left in the Nome Kingdom at the end of Tik-Tok of Oz, and could've taken back control.  This forces a change upon Kaliko from a morally noble-minded character into a crueler one who views political rule as that of might makes right.  King Rinkitink, published in 2017, however, restores Baum's original intent, and removes the deus-ex-machina of Dorothy resolving everything.  Restoring Roquat to the throne at this time, Kaliko maintains his nobler, kinder personality.

 

Language: Baum doesn't delve into what the "symbols of the Pingarese language" are, but it must be from a pre-enchantment era.  It's clear that the Pingarese can communicate with Rinkitink, Regos and Coregos, and the Nome Kingdom.

 

Maps: Baum included Pingaree, Rinkitink and Boboland in his earlier Tik-Tok of Oz endpaper maps.

 

Mystery: Once again, as with The Scarecrow of Oz, there is no mention of the Magic Belt, which would have been more helpful in getting Dorothy and the Wizard to the Nome King's dominion, and the rescued adventurers there back to Oz.  In King Rinkitink, however, this is rectified, and the Magic Belt works as it should.

 

Nome Etymology: Baum identifies the origin of the word "nome" as "one who knows," specifically, in this case, knowledge of all the gold, silver and precious stones hidden in the earth.

 

Prince Bobo: Prince Bobo reappears in "Return to Boboland" and has a large role in The Royal Explorers of Oz trilogy.

 

Prince Inga and Zella: These characters marry 87 years later, as recorded in The Emerald City Mirror, issues #41-48.  Prince Inga has a large role, as well, in Trouble Under Oz.

 

Queen Garee was originally named Queen Uaie until the publisher asked Baum to change it due to their inability to pronounce it.

 

Racism or Parody: The Books of Wonder edition of Rinkitink in Oz eliminates the unfortunate bit of racism present in one small illustration found in the original edition of this book.  It has been argued, however, that this presentation of a chain of racially superior life-forms is actually a parody of Darwin's theory of evolution, but it's unknown what Baum's thoughts on this were.  The new King Rinkitink dispenses with this altogether.

 

Undocumented Trips: The Scarecrow is noted to be absent when the adventurers first arrive due to "making one of his trips through the country."  Also, Dorothy and the Wizard comment that "they both had been [to the Nome Kingdom]" several times before.  This statement is now supported by the Oziana stories "Mission Impozible: Revenge of the Emerald Grasshopper," "Ruggedo and the School of Magic" and "Evrob and the Nomes."

 

 

 

 

 

 

 

 

Return to Boboland

 

Story: Prince Bobo and King Rinkitink leave Rinkintink and take a trip to Boboland, where the Prince has not been seen in years.  There they encounter resistance from a wicked giant, who has taken over the roadway. They're aided by a Dwarf who has come to accompany the prince to his father.

 

Continuity notes:

Dating: Story takes place shortly after the events of Rinkitink in Oz, in 1906. 

 

Incongruity: In the original version of this story, the conclusion proved a problem, as Bobo was said to marry Princess Fluff.  Yet, by the time of The Royal Explorers of Oz, Bobo is unmarried and no mention is made of his having had a wife (let alone a princess of Noland) or having been separated.  Also, Fluff went on to marry the King of Ev (in the upcoming book The Immortal Longings of Oz).  A new version of this story is forthcoming in which this and other issues (relating to the new King Rinkitink version) will be addressed.

 

 

 

 

 

 

 

 

 

Four Views of General Jinjur

Click on the title above to read this story.

 

Story: Four women speak about the former general of the Army of Revolt, Jinjur: her mother Meric (a Munchkin pickle farmer), her friend Esmay (a Winkie architect and former Captain in the Army of Revolt), Mombi, and Ozma. 

 

Continuity notes:

Husband: Mombi and Ozma confirm that Jinjur is now separated from her husband, Mr. Popp (noted in "Jinjur's Journal"), for whom she was married since 1901 (indicating a four-or-five year period in which she was married.)  The story "Tommy Kwikstep and the Magpie" indicates that she had a boy named Perry, and a girl, Winnie, the latter who chose to remain ten years old, the former who grew to his late teens or early twenties. By 1945, Jinjur has reconciled with her husband (see Adolf Hitler in Oz).

 

Munchkin King: Ozma indicates that the Munchkin King who appeared during Ozma of Oz and The Road to Oz was a pretender to the throne, neither of Cheeriobed's line, nor of the Seebanian kings (Unc Nunkie's line).

 

 

 

 

 

 

The Secret Island of Oz

History: Adventures in Oz (where The Secret Island of Oz was collected) is Book 54 in the Sovereign Sixty (and Supreme Seventy-Five)!

 

Story: When the Scarecrow and Dorothy find the Royal Gardener crying by a pond in the Royal Gardens, he explains that every kind of fish in Oz is represented in the pond, but one, the Crimson-Tailed Quipperug, a shy fish found in a pool in the Quadling Forest by the Mysterious Mountain.  As none of his assistants can tend the gardens as well as he, he's unable to, so Dorothy and the Scarecrow volunteer to go for him.

 

Informing Ozma of their intentions, the Cowardly Lion warns them that terrible sounds emit from the top of the mountain, and no beast or bird will go near it.  Dorothy invites him along, and he figures it will give him a chance to check in on his kingdom.  Billina says she would accompany them, but one of her chicks has the flu.  The Wizard gives Dorothy his new Traveling Emergency Magical Kit, which she can test for him.  It includes various powders and a magic wayfinder.

 

The next morning, they come to the mountain and pool, where the Lion puts his head underwater to summon the fish.  The fish don't know exactly where to find the reclusive quipperug, but will help guide them.  Eureka shows up, bored at the Emerald City and trying to catch a fish, but Dorothy scolds her, and agrees to let her come if she behaves.  A giant fish surfaces, opening its mouth for the travelers to enter.  When it submerges, it blows a large air bubble, allowing them breathe underwater.  The pool is much larger than it looks, going under the mountain.  They direct the fish by means of the magic wayfinder, but a giant whirlpool causes the fish to lose its grip on the bubble, which is drawn into the whirlpool, popping it.

 

Dorothy and Eureka wind up on an island inside the bottom of the whirlpool, which is inside the Mysterious Mountain.  With the wayfinder, they follow a path that should lead them to their friends, but they instead come upon a princess scolding a wooden puppet for bringing her out to play.  After she storms off, Dorothy introduces herself and explains that she needs to find a way out.  Knotboy says he'll help her find her friends, after which the king might be able to help them get out.  The wooden boy explains that he was made by the Royal Inventor to be a playmate for Princess Trinkarinkarina, who had no other children to play with.  They loved each other at first, but as she grew older she began to grow apart from him, not wanting to play anymore. 

 

The princess spies Knotboy with the strangers and follows them to a circular brick building, which has a locked door.  Eureka suggests they use the Wizard's powder of intangibility to enter.  It works, and they find a hill inside the circular room, which Eureka reports is hollow on top, leading to an underground tunnel.  Princess Trin enters behind them, scolding Knotboy for breaking the law, but Dorothy just takes him with her into the tunnel.  It ends up at a pond.  The princess bursts in, but Dorothy has had enough of her, and during the ensuing argument, Knotboy is accidentally knocked into the pool.  Yet, he reveals that it's really not water, but a passage to another cavern and tunnel.

 

The Scarecrow and Cowardly Lion had, meanwhile, ended up on the bank in a different location on the island.  All they have left is some of the Wizard's powders, including one for a seven-course breakfast (which the Lion takes) and a shrinking powder.  Coming upon a hill topped by a giant frog, they're approached by a giant snake.   The Frog invites them to a contest, but the Lion doesn't like it.  On the promise that if the Lion wins, he'll show them the way out, the Scarecrow agrees.  The first part is a race, which the snake cheats at and wins.  The second is a rock crushing contest, which the snake might have won had the Scarecrow not put exploding powder on the Lion's rock.  The third is a wrestling match, but Knotboy then bursts through the bottom of the hill, pushing the giant frog off.  Dorothy and the others emerge too, glad to find her friends, but the giant snake sees the magic powder in the Scarecrow's hands and strikes at him, tearing him up.  The Lion attacks the snake while Dorothy puts shrinking powder on him.  When the princess emerges, the frog grabs her with his tongue and hops off.  Knotboy follows.  The Lion finishes off the now-shrunken snake, and races off with Dorothy and Eureka.  Knotboy emerges in a giant mushroom forest.  When the frog spots him, he shoots out his tongue, but the wooden boy wraps it around a strong mushroom.  He and the princess run off, meeting up with Dorothy's party, who rush back to the hill and restuff the Scarecrow.  But some of the shrinking powder had gotten on the hill, and it's shrunken.  Knotboy remembers the intangibility powder, and with it they escape into the tunnel just as the frog leaps in, but too late, as only his head makes it through before the effect of it runs out. 

 

Dorothy introduces everyone, and Trin apologizes to Knotboy for her behavior.  When they all emerge up the tunnel, the king and his guards are waiting there, but she explains what's been going on, and how Knotboy saved her.  The king doesn't know how the travelers can leave, but the Scarecrow has an idea.  The king concedes and invites them to a feast. 

 

The next day, Trin and Knotboy come to say goodbye and to thank them for reuniting them.  In a boat provided by the king, Dorothy and the others ride it up the waterfall until it reaches the top, where they all have to make a perilous leap to the edge before the boat crashes.  Successful, they now realize the frightening sound of the mountain was the waterfall.  At the mountains' bottom, they again go to the pool, and there the Crimson-tailed Quipperug is waiting for them.  Dorothy invites him to live in the most luxurious city in the world, but the rare fish explains that he's a wild fish that doesn't want to live in captivity or be gawked at by strangers.  Eureka's pleased that they didn't catch a fish either.

 

Continuity notes:

Dating: No explicit date is given, but there are clues in the narrative as to when it might take place.  The most telling is that Billina's chick has the flu.  Prior to The Emerald City of Oz, her chick had caught a cold and died of the pip.  Yet, in chapter 3 of that same book it's noted, "No disease of any sort was ever known among the Ozites, and so no one ever died unless he met with an accident that prevented him from living."  That one of Billina's chicks gets a cold likely indicates this take place a short time after The Emerald City of Oz.  This is bolstered by Jellia Jamb's exclamation about how many inventions the Wizard has been working on since he became a real Wizard under Glinda's tutelage.  Such a line wouldn't make sense decades after the fact.  Additionally, the Cowardly Lion talks about his kingdom as if it were still his.  But by the time of The Mysterious Chronicles of Oz, he had left it in the hands of a Kalidah as regent.  Even Eureka's behavior seems closer to her personality in the early years of having come to live in Oz.  In a similar vein, there is no Trot, Betsy or any of the characters that later come to stay in Oz.  The Royal Timeline of Oz places it in 1906, a year after Dorothy comes to live in Oz in The Emerald City of Oz, but in which she doesn't have many recorded adventures (as she notes early in the story that she hasn't had one in awhile).

 

Knotboy: Invented by the Royal Inventor roughly ten or so years ago when the Princess was a young girl.  It's not known how Knotboy was brought to life, or if the Royal Inventor had some Powder of Life or other magic at his disposal.  There appear to be no other living constructs on the island, and unless he knows a way in and out of the island, this remains a mystery.

 

Secret Island: No information is provided as to how long the islanders have lived there, or how or when they first arrived, and the king appears to have no knowledge as to how to get off the island, though the Scarecrow might have shown him a way.  Dorothy says she'll see them again, but there is no recorded story of this. Their ancestors might have enchanted the island to hide it and themselves, or they might have stumbled upon it a different way.  There is no explanation as to why the king seals off the building that leads to other parts of the island.  While it may have been fear of the giant frog and snake that live in one section, it may also be that it leads out of the island.  As with Knotboy, much remains untold.

 

 

 

 

 

 

 

 

Mrs. Pickering Goes to Oz

History: Along with Beany in Oz, this is one of two stories sent by the author to Fred Meyer, President of the International Wizard of Oz Club, in 1976.  Nothing more is known of the author Vincent Ward.

 

Story: When Terry and Dominick of New Jersey find a half-dollar, Dom convinces his sister to spend it at the store near the churchyard, which their father doesn't like, and which is purportedly run by a witch. The store-owner, Mrs. Pickering, is often taken for a witch due to her appearance, but isn't.  When the siblings ask for something magical, however, she brings out two star-shaped medals, which she says can grant one wish a piece.

 

Dom and Terry's father is angry that they disobeyed him and shopped at the store, and sends them to bed after dinner.  Thinking it unfair that Mrs. Pickering should be so maligned, Terry wishes her parents were children again.  Waking up Saturday morning, she finds they are!  Terry admits what she did, but her mom reasons that Dom's wish can undo the spell.  Dom, however, has already wished for a giant chocolate shake!  Their father insists they go back to the shop and demand she break the spell.  The children obey, but discover that Mrs. Pickering has also turned into a child.  Terry realizes it's because she was also thinking of her when she made the wish.  Mrs. Pickering reveals that she obtained the medals from a gypsy friend and takes them to see her. 

 

At the house of Mama Rosa, the gypsy explains that according to her book, the wish from the medals can only be undone by reciting the incantation on the back of the Golden Cross, which is hidden in a cave in a far-off by valley by sorcerers who fear its power can counteract their evil spells.  Mama Rosa insist they can do it if they have a firm will and set their mind to it.

 

Sunday morning, the next day, the three go to church and pray before setting off.  Mrs. Pickering finds in her pocket three tickets to Butterfield that weren't there before.  Terry takes it as a sign.  When the train pulls in to Butterfield, however, they find themselves in a maze of stone walls.  In the distance they can see a countryside and castle.  They discover that the train tracks come to a dead end on both sides.  Deciding to climb the walls, they walk atop the maze until nightfall when they finally reach the countryside.

 

The next day, Dom wakes up before the others and goes exploring.  He finds a glass road leading to a glass bridge leading to a pine forest in which there is a glass castle.  Figuring the glass guards to be ornamental, Don gets a surprise when they question him.  The Grand Legate comes to see him and takes him through the glass city of glass people with glass pets and glass trees.  He explains that the maze was put in place to keep people at bay.  The mayor meets Dom who explains that he didn't mean to intrude, but is looking for the Golden Cross.  The mayor points towards the mountain, which contains the only cave in their domain, as well as a secret passage to the other side.  Don returns to Terry and Mrs. Pickering, explaining what happened, and leading them towards the mountain.  They follow a fork in the tunnel, but then stones start to rain down on them, forcing them to run into a cavern.  But there they encounter living boulders which push them over the edge!

 

The fall slowly and land in a city made of rubber with a blue sun and rubber people who run from them.  A crowd of rubber men chase and capture them using their extending arms.  In a room in the town center, they interrogate them, convinced they're spies of Queen Gruzelda, who wants to wage war on them.  To ascertain the truth of this, the Leader sends the Skinny Man to find out why she sent spies.  When he doesn't return right away, the Leader takes them to the crucible, where they melt rubber, to have them executed.  In the nick of time, the Skinny Man returns with a human deacon named Lazarus, who explains that they're not spies but runaway servants.  They play along and he leads them through a tunnel to a blue-domed, black & white marble city whose citizens wear various colored robes to designate their status.  He leaves them with a girl named Catherine to get them back to work, but she knows they're not the runaway slaves.  They tell her their story, and she proves to be sympathetic, explaining that the queen and nobles all keep children as slaves.  They're brought before Queen Gruzelda, who although beautiful, is cold.  They tell her only that they went exploring.  After dismissing them, she charges Lazarus to keep an eye on them, as she finds them strange.

 

In the Emerald City, the Cowardly Lion stops Button Bright from taking the Magic Carpet.  Instead, the Wizard makes for him a duplicate Magic Umbrella to replace the original one he lost.  In this way, he can get him out of the way while they plan his surprise birthday party.  With the umbrella strapped to the Cowardly Lion's back, Button Bright tells it where he wants to go.  The Scarecrow's castle is their first destination, and Button Bright paints the straw man a new face.  Then they go over the Deadly Desert and into the U.S., where they fly by Kansas and New Jersey.  There, they meet the story's narrator, Vincent.  Button Bright invites him on their journey, and the boys fly with the Lion to the Statue of Liberty, where they explore, and on their way back have to sneak by the guards to get back to the Lion, who they're afraid of.  They fly north, past Canada, to the North Pole, where they visit Santa at his workshop (where he lives when he's not in the Laughing Valley).  After Santa gives them a tour, he inquires about Dom and Terry.  Vincent is their neighbor, and as their father had told him the story, he tells them everything that happened up until they left on their quest.

 

In the morning, they discover that the mischievous Blizzard Imps have taken the Magic Umbrella.  En route to their domain, the imps ambush them with snowballs.  After several games, one of the Blizzard Imps confesses that they gave the umbrella to the Snow Fairies, who were going to punish them for being bad.  Off to the Snow Fairies, they see the shy foot-tall beings emerge from the snow trees.  The Queen greets Santa and the others, entertaining everyone with music and ballet.

 

The next morning, Santa presents Button Bright, the Lion and Vincent with the Magic Umbrella, now tied to a small sleigh with presents on it.  Taking the sleigh on their journey back, Button Bright opens one of the presents and discovers a clown doll.  But a storm gets their attention, and when it breaks off the Magic Umbrella guiding the sleigh, they plummet into the raging waters below!

 

Don, Terry and Mrs. Pickering, meanwhile, learn the queen's secret.  With the death of the former ruler, Queen Penelope, her sister Gruzelda faked the death of her daughter, the royal princess, so that she could become queen instead.  Concocting a phony story about the grief of her niece, she convinced the kingdom to send them their children to serve as servants.  Amongst these, she hid the princess, who really is their friend Catherine, a fact confirmed by the woman who raised Catherine and was sworn to secrecy.

 

Lazarus learns the truth the next day, and brings Catherine to confront Gruzelda, unaware that she has magical powers.  She raises her scepter and transforms them into doves.  She then transforms herself into Catherine and goes go see Dom, Terry and Mrs. Pickering.  Though surprised to hear they're not runaway slaves, she lies and says they can continue their search for the Golden Cross, as she knows a way out of the country.  She brings them to a hollow tube that runs vertically up to the surface, where the land of the Toddlekins, who are rumored to eat people.  Revealing who she really is, she shoves them in.  They fly up the tube and emerge in a land of chocolate roads and lollipop trees.  The toddlekins soon arrive to arrest them.  They are toddlers with the intelligence of adults, and they bring them before King Cherub and Queen Cheruba.  They prove friendly, and when the travelers explain their quest for the Golden Cross, the king and queen recall the story of the Valley of the Sorcerers, which lies east across the river.  They warn them that the sorcerers are back in power, and they should hide their medals, which have secret powers.  With a white stone given them by a fairy princess to enable them to travel anywhere, they create a bridge for their new friends to cross the river.

 

Button Bright, the Cowardly Lion and Vincent, meanwhile, find to their relief that the sleigh can ride upon the water, and they eventually come to a green country.  Once there, they discover the clown is alive.  Button Bright names him Jingles.  There they meet Dom, Terry and Mrs. Pickering, who've also just arrived.  Vincent introduces everyone.  Traveling through the country, everything starts to grow larger.  Going through a tunnel, they emerge in the garden of a large house, where a giant girl introduces herself as Betty Jane.  When her governess calls her, she grabs Jingles and goes to her lesson.  The governess is harsh, but when Betty Jane returns to her room, she grabs Button Bright and Don and tells them she's keeping them, threatening that if they try to escape, her cat will kill them.

 

The Lion, Mrs. Pickering and Vincent find their way into the house, but are chased by the cat, forcing them into a mouse hole.  The mouse proves friendly, however, and agrees to help them rescue their friends, especially since Betty Jane always tries to catch them and cut off their tails.  Button Bright discovers just how sick Betty Jane is when she ties him to her electric train tracks and throws Dom out the window.  Fortunately, he lands in a bird's nest where they find him  When seven adult redbirds arrive at the nest, they tell their tale to them, and the birds volunteer to take them to the valley, though they won't enter it, as they fear the wicked sorcerers.  Over the mountains, plains and country, they arrive at the Valley of the Sorcerers.

 

Through magic means, Queen Gruzelda has spied on them, worried that if news got to Ozma, she would depose her.  She transports, along with the caged doves, to the valley, where she calls on the favor of the three sorcerers that she helped bring into power, Hurok, Burok and Cobble.  Hurok claps his hands three times and summons forth an army of five hundred soldiers that he orders to destroy the travelers.  But when the Lion's roar terrifies them, Burok claps his hands three times and summons forth five hundred hyenas to kill the travelers, but when the clown's antics have them rolling in laughter, Cobble claps his hands three times and summons forth one hundred killer moths.  Mrs. Pickering lays out the woolen blanket she'd been knitting, and the moths descend upon it to feast.  Frustrated with the sorcerers, Gruzelda sets a trap.  When the travelers enter the palace, the sorcerers each hold one to knifepoint.  Jingles slips away, and Mrs. Pickering is immune to the queen's magic, but Gruzelda manages to turn the Cowardly Lion into a tan kitten and seal off the castle, making them all prisoners, which they remain for days.

 

Jingles reappears and leads his friends through an illusory wall.  The passage leads to the Golden Cross.  When the incantation upon it fails to work, however, Jingles grabs the cross and brings it out another tunnel to the main square, where he places it on a marble pedestal.  Suddenly, Jingles transforms into his true form, the King of the Valley.  Gruzelda had turned him into a clown and placed him in Santa's workshop.  With his return, the sorcerers flee like comets from the valley, and Gruzelda returns to her domain.

 

After many days of feasting and celebration, Glinda arrives on the Sawhorse.  She explains to the siblings and Mrs. Pickering that Mama Rosa made a mistake.  The Golden Cross only breaks spells made by six-pointed medals, not five-pointed ones like theirs, which is much easier to break.  Terry and Dom put the medals on backwards, as instructed, and command their wishes in reverse.  With that, Mrs. Pickering is an older woman again.  Glinda restores the Cowardly Lion and two doves back into Catherine and Lazarus.  Gruzelda has been banished and the child slaves all freed.

 

They head to the Emerald City, where the travelers are greeted by Dorothy, Trot, Betsy, Wood, the Woozy, the Hungry Tiger, Billina, even Zeb and Jim the Cabhorse, who've come for Button Bright's birthday.  The Wizard then shows Dom and Vinnie to their rooms.  Later they meet King Rinkitink, Prince Inga, King Kitticut, Queen Garee, a goat named Bilbil, Unc Nunkie, Ojo, Santa and his wife, the King of the Valley, Queen Catherine, Lazarus, Queen Zixi, King Bud, Princess Fluff, Polychrome and others.  Button Bright finally arrives to the party with his Magic Umbrella.  After the celebration, Ozma sends Terry, Dom, Mrs. Pickering and Vincent home.

 

Continuity notes:

Butterfield: Magic is afoot early on in the story when three tickets to Butterfield appear mysteriously in Mrs. Pickering's pocket.  The location they end up in is not the Butterfield from The Road to Oz, but a location somewhere on the Nonestic continent.  Apart from the presence of a magical gate between dimensions, there doesn't appear to be any connection to it.

 

Dating: No year is indicated in the text, though internal evidence seems to suggest it takes place early on.  Button Bright's characterization is that of a young callow boy, and the Cowardly Lion does not seem unduly afraid despite flying through the air above land, water, the Deadly Desert and the Outside World, placing this either before The Magic Carpet of Oz, or after "The Cowardly Lion and the Courage Pills."  Because Prince Bobo is still a goat named Bilbil, the author likely intended to place this story after The Scarecrow of Oz and before Rinkitink in Oz, which is the release order of the books, and which would have made this Button Bright's first birthday party in the Emerald City.  The author was unaware of the fact that the events from the latter book had to have occurred earlier than the former (see Rinkitink in Oz for more details), which makes this dating improbable.  The Scalawagons of Oz, however, shows that King Rinkitink got another goat, which he may have renamed Bilbil in honor of the one he lost.  This allows the story to occur after Rinkitink in Oz In keeping with the author's notion that this is Button Bright's first birthday, it has been placed in the year following The Scarecrow of Oz, 1908. 

 

Locations: The location of the various places where the travelers visit is left vague, as the author fails to give place names to many of them.  That the Valley of the Sorcerers (which must have been named something else before they came into power) borders the Nonestic seems to indicate that it's the mainland of Nonestica, but that could mean any one of several larger kingdoms, including Ev, Boboland, Rinkitink, Ix, Noland, or even an island such as Hiland/Loland, not to mention numerous smaller countries and islands (some of which are unnamed on the map).  That the Land of Toddlekins is ruled and populated by intelligent toddlers seems to indicate that they arrived from the Valley of Babies in Merryland.  Beneath them are the unnamed underground countries, one that features rubber people (and places), the other formerly ruled by Queen Gruzelda (her sister Queen Penelope before that) and now Queen Catherine.  Even the glass city is unnamed.

 

Magic Umbrella: The Wizard's duplication of the Magic Umbrella (last seen in The Scarecrow of Oz) requires explanation, as the Wizard will later note in The Magic Umbrella of Oz that it's a unique item in that it can traverse to and from the outside world.  Even the Silver Shoes were unable to do that.  It makes much more sense that the Wizard summoned the original Magic Umbrella (perhaps with the Magic Belt) rather than create a new one at the spur of the moment just to get Button Bright out of the way so they can plan his birthday party.  It may be that the Wizard didn't tell Button Bright because he intended to return it to its owner (Button Bright's uncle Bob), recognizing that such a young child with a proclivity towards getting lost should not so easily have easy access to magical traveling devices.  As Button Bright had shown at the outset of this story, he'd have just as soon taken off on his own (as he almost did with the Magic Carpet).  No doubt when he awakens the next day after his birthday party, he'll discover his "new" Magic Umbrella has gotten lost yet again.

 

Narrative: One of the rare novel-length stories to be written in the first person, identified as Vinnie, short for the author's own name Vincent.  Thus, this is also one of the first stories written in which the author also serves as one of the protagonists.

 

Santa: The narrative retcons Santa's home in Burzee and the North Pole by explaining that he has a location in each. 

 

 

 

 

 

 

 

 

The Lost Princess of Oz

 

The 11th Oz book (and one of the last stories Baum wrote) of the Famous Forty, Sovereign Sixty and Supreme Seventy-Five!.

 

Story: Alarm bells are raised when Ozma is found missing from the palace, along with the Magic Picture, the Great Book of Records, and the Wizard's black bag of magic.  Several search parties set out to find and save her, including  Dorothy, Betsy Bobbin, Trot, Toto, the Cowardly Lion, the Sawhorse, Hank the Mule, the Woozy, the Wizard, Scraps and Button-Bright who head west. 

 

First they must pass the Merry-Go-Round Mountains which spin around rapidly.  After that, they encounter the Thist city of Thi, where the walls are only an illusion.  The High Coco-Lorum serves as their secret ruler, informing them of the countries further west.  After entertaining them with his display of mechanical "auto-dragons," which fly them around, they depart. 

 

Button-Bright gets lost and eats a peach, which two animals inform him had been enchanted by Ugu the Shoemaker.  Button-Bright pockets the pit and promptly forgets about it after Dorothy finds him.  In the next city they encounter, Herku, skeletally-thin people rule over giants.  This is explained by their ruler Vig the Czarover, who offers the Wizard some samples of Zosozo, a pure energy compound which makes them stronger than the giants, but keeps them thin.  Vig tells the search party about Ugu the Shoemaker, who was once a resident of Herku, but left when he discovered his ancestor's magical books.  He set up a Wicker Castle and lives in isolation.  The party suspects that he might be responsible for Ozma's disappearance, and they set off.  Toto, meanwhile, has lost his growl, and thinks that maybe Ugu has stolen it as well.  

 

Meanwhile, in the secluded Yip country of the Winkie quadrant, Cayke the Cookiee Cook discovers her Magic Dishpan has been stolen, and sets off to find it with the help of the Frogman (a man-sized pompous frog).  Outside of Yip, the Frogman is surprised to learn that others don't find him as wise and wonderful as he and everyone in Yip thinks he is.  By accident, he bathes in the Truth Pond, and is forced to come to terms with the reality that he is not wise.  This grieves him, but others respond better to the humbler version of him, such as a Winkie woman who advises them to head east over the Winkie river. 

 

Once there they meet a boatman who cannot speak or understand animals.  He explains to Cayke that the Tin Woodman punished him for cutting the tail off a fox, eating eggs and catching a fish that he left to die.  He rows them across the river, where they meet the Lavender Bear, the leader of a small community of toy bears called Bear Center.  He and the Little Pink Bear, a creature that when wound up can answer any question accurately, accompany Cayke and the Frogman on their journey to the Wicker Castle of Ugu the Shoemaker, who the Pink Bear has revealed stole the Magic Dishpan.  On route, they discover Dorothy's party, and after introductions and explanations, join forces to defeat the sorcerer and rescue Ozma and the Dishpan.

 

An argument ensues when they ask the Pink Bear where Ozma is, and he leads them to a pit where Button-Brightwhose gotten lost againis asleep.  The Pink Bear repeats that Ozma is where Button Bright is, causing some in the group to think he doesn't work, offending the Lavender Bear.  So, they head to Ugu's castle.  The Wicker Castle is protected by a wall of flames, but the Wizard defeats it.  Then it throws up a wall of spikes, but the Frogman helps defeat that.  Finally, it produces an army of fierce female warriors, but the Patchwork Girls discovers that this is only an illusion.  Once inside the castle, they find Ugu and the magical appliances, but he tricks them by turning the room upside down. 

 

Dorothy, meanwhile, has been testing the Magic Belt, and determines that it does transformations and allows one wish a day.  She uses the wish to turn the room back the right way.  Ugu threatens Dorothy who uses the Magic Belt to turn him into a dove.  He uses his magic to make it a large dove of war, and the Frogman attacks him to prevent him harming anyone.  Dorothy then turns the dove small, but he escapes in the Magic Dishpan (which transports its user anywhere he wishes to go in Oz).  The Pink Bear then reveals where Ozma is, and it's discovered that she'd been the peach pit in Button-Bright's pocket the whole time. 

 

While the Tin Woodman and Scarecrow head back, they converse about the simple life of a bird in Oz, unaware that Ojo the Dove is listening above them.  They also find the Magic Dishpan and bring it to the palace, where Cayke is overjoyed at its return (she can now again bake the best cookies in the Yip country).  Some weeks later, Ugu the Dove comes to Dorothy and apologizes for its actions.  He has no wish to return to being a man, but is content merely to express his regret for his actions.

 

Continuity notes:

Advance notice: Baum promised this story as far back as his introduction to Scarecrow in Oz and again in Rinkitink in Oz.  This appears to be his last written manuscript, as both Magic and Glinda were written beforehand.

 

Ages: Dorothy is listed as one year younger than Betsy, and one year older than Trot.  As Dorothy is guesstimated to be born in 1892 (based on Jack Snow's reckoning in "A Murder in Oz"), this gives us birth-years for the other girls.

 

Dating: Internal evidence indicates this story takes place in May.  It takes place over the course of 20 days, and additional weeks elapse prior to the conclusion.  See the Chronology of Oz for more details.  Ugu moved into his Wicker Castle and practiced magic a year prior to that.  While there is no explicit year listed, the surrounding stories provide evidence that it took place on (or near to) 1908.

 

Discrepancies: Given that the Scarecrow and Tin Woodman are unable to ingest anything, it seems unlikely that they would be "taking a course of [Professor Wogglebug's] Patent Education Pills" (p 77), however, the Scarecrow could crush them and have them added to his brains in his head, and the Tin Woodman might likewise find a way of putting them inside himself.
 

Giants of Herku: These are grouped into uniforms of yellow and blue, which likely indicates their origins in the Winkie and Munchkin countries.  The origin (and attempt at freedom) of the latter are dealt with in issues #56-64 of The Emerald City Mirror.  The origins of the former are explained in The Law of Oz and Other Stories.

 

Search parties: Glinda's arrangement of search parties doesn't appear to make sense.  In the BCF discussion of this book, David Hulan offers the possibility that she was merely keeping them busy and out of her hair, while she found out a way to solve the mystery through whatever magic Ugu hadn't stolen from her castle.  J.L. Bell, in that same discussion, offers some dialogue that may have prompted Glinda to quickly get the search parties off and on their way:


Dorothy: Glinda, do you have any news yet?
Nick Chopper: What sort of heartless person would do such a thing?!
Jack Pumpkinhead: Does this mean I'm an orphan?
Dorothy: The Wizard an' I should just march 'cross the Desert and make the Nomes give us back Ozma, shouldn't we?
Toto: When you have a minute, Glinda, would you look for my growl?
Trot: Shall I go to the lake and call for Queen Aquareine?
Dorothy: What if I took the Cowardly Lion an' looked in the most dang'rous forests in the Gillikin Country?
Cowardly Lion: What if you *don't*?
Betsy: Would it be all right if I stayed home and looked around the palace one more time?
Tik-tok: Sor-cer-ess, are we both-er-ing you?
Button-Bright: Is it lunchtime?

 

Magic Belt: Dorothy appears to contradict herself, claiming she'd never learned how the Magic Belt worked till now (which she did when she first got the Belt in Ozma of Oz), but at least reveals that the Belt is capable of not only transformations, but one wish a day.  There is no explanation of where the Belt was during The Scarecrow of Oz, which could've gotten the Scarecrow out of his predicaments or sent Trot and Cap'n Bill home if they'd wanted to.

 

Magic Dishpan: The origin of the Magic Dishpan is unknown, but it appears to date back to antiquity.  "It belonged to my mother and to all my grandmothers [don't most of us have only two?], since the beginning of time. It is, I believe, the very oldest thing in all the Yip Country."  Ugu discovers that it can "transport him in an instant to any place he wished to go within the borders of the Land of Oz."

 

Sequels: The Magic Dishpan of Oz, The Lavender Bear of Oz, and "The Final Fate of the Frogman" each continue the tales of their titular subjects, while The Law of Oz and Other Stories looks at the later adventures of Ugu the Shoemaker, as well the past adventures of Ugu while he lived in Herku.  The Magic Carpet of Oz sees Ozma learning magic based on her abduction in this story.

 

Truth Pond: First mentioned in The Road to Oz, it is later revealed to have been created by the Fairy Queen Lurline centuries ago (The Law of Oz and Other Stories).  In the future, several others bathe in the Truth Pond, with interesting results.

 

Ugu the Shoemaker: Vig claims that Ugu is descended from a line of magicians, who trace their ancestry to "the greatest wizard and sorcerer who has ever lived" whether inside our outside Oz. Who this might be hasn't yet been discovered, though it may be anyone from Merlin to Wam.  Ugu made a prior attempt to abduct Ozma in "The Braided Man of Oz."  He returns again, still reformed, in The Gardener's Boy of Oz.  He continues to remain a bird until the events of The Law of Oz and Other Stories, at which point he goes becomes human for a time.  He again becomes a dove by choice, as revealed in issues 49-55 of The Emerald City Mirror and The Royal Explorers of Oz: Book 3: Terra Obscura.

 

 

 

 

 

 

 

The Witch Queen of Oz

 

The Royal Timeline of Oz considers The Witch Queen of Oz one of the deuterocanonical works

 

Story: In Cave Home, in the Land of Mites and Tites deep beneath the Nonestic Ocean, friends Lagy and Stal discover a strange black stalagmite in an unknown part of their vast cavern.  Going to investigate, Stal pries it loose and it congeals into the shape of a tall dark woman.

 

In Oz, Ozma and Dorothy watch over Glinda and the Wizard who have gone to Kansas to retrieve some vital herbs for magic.  When Ozma sees a horse, she makes a foolish wish to ride one, ending her in the outside world as well.  There she meets and befriends a young boy named Ezra.  When he invites her home, she discovers that his father is an exile from Oz who couldn't find his way back to Oz after Glinda made the country invisible. So, he married and had Ezra, but he yet longs to return home.  Ozma explains that the Magic Belt, which she wears, doesn't work in the outside world. 

 

In Kansas, Glinda and Oscar realize something is wrong, and so spend the night in Henry and Em's old farmhouse.  The next morning, Oscar sees a sign about a circus in Dodge, and the two hop a train, where the Wizard defeats a thief through cunning.  Later, they bump into Clakku the Clown, who Oscar knew from his circus days.

 

In Cave Home, the dark woman is plagued by the emerging heads of the Wicked Witches of the East and West (and another unidentified witch).  She recalls it was once Sludge City, and forces Lagy to accompany her through the caverns until they come upon the realm of the Rock Nomes.  They try to melt her with water, and fail, recognizing that she is the Witch Queen Enilrul, who initially made them.  Enilrul notes that even the Nome King had no use for them, and they depart.

 

In Oz, as Dorothy realizes the Belt won't work, she gathers her friends to figure out a solution.  Splitting up into teams, Dorothy, Scarecrow, Tik-Tok and the Sawhorse head south to Glinda's to read her Magic Book and find out what became of the Silver Shoes so that she can use them to rescue Ozma, Glinda and the Wizard.  Shaggy, Trot, Betsy, Scraps, the Cowardly Lion and the Glass Cat head north to see if Tattypoo might have a solution.

 

The party heading north pass through the Munchkin country, as the children present them with flowers, which the girls weave into their hair.  But when they detour through Flowerland, the Flower People who reside there are horrified to see the dead flowers in their hair and consider them murderers.  Though Shaggy and Trot attempt to explain that they were non-sentient flowers, the Flower Queen Iris explains that she feels their pain.  Their ethical discussion is cut short by Betsy Bobbin who bluntly states that they have the right to do with the flowers as they please, which causes the Flower People to consider them a threat, and plants them in the ground.  The Glass Cat, who can't be hurt by their thorns, comes to their rescue and free them.

 

The party heading south are tripped up in a tall section of grass as they near Glinda's Palace, discovering that their adversary is an invention of Smith & Tinker called a Stumbling Block, invented to stop witches.  At Glinda's Palace, Dorothy goes to the first page of the Great Book of Records and learns a little of the history of Oz, Lurline and her sister, the Witch Queen Enilrul.

 

In the ancient past, Enilrul curses Oz, twisting the shapes and spirits of the citizens who reside there into monsters (the Rock Nomes are likely shaped at this time).  She also removes death from the land so that they will suffer without relief.  She doesn't count on her sister's arrival or power, however, and Lurline changes the spell for most of Oz, rendering it a kind of paradise, and dispersing the blue, red, yellow, purple and green colors throughout the land, and placing a flower in the center of the land.  Lurline diminishes the power of Enilrul, but she is affected as well, and she departs, wishing to come back and give further aid to the Magic Lands.  Lurline creates the Deadly Desert to protect Oz from the still-evil creatures that inhabit the lands outside it.

 

Enilrul wanders Oz for some time, but eventually grows despondent and enchants the waters of a pool near the center of Oz.  There she enters it, and slowly dissolves, leaving only her Silver Shoes behind.  Some time later, three sisters stop by and drink from the Fountain, absorbing the essence of the Witch Queen.  Two of them appear to murder their younger sister, who vanishes, and one takes the shoes, to the chagrin of the other.  They part company, one going east, one west.  Glinda later comes up from the south, and discovering the Fountain, drinks from it and becomes powerful, but not evil.  Others drink from it too with various results.  Enilrul's essence washes away, and it becomes the Fountain of Oblivion.

 

In the present day, at Cave Home, the Witch Queen, Lagy and Stal emerge deep under the Nonestic Ocean, and are given the ability to breathe. Enilrul uses a giant turtle for transportation, while an eel and fish who spy her actions, race off to inform Queen Aquareine and King Anko.  The mermaid Queen gathers an army and a magical sword made of diamond.  Anko attacks Enilrul first, but she transforms him to stone.  Aquareine pierces her fairy-aunt with her sword, but it is not enough, and Enilrul turns her to diamond.  So too with the other mermaids.

 

In Kansas, Clakku doesn't at first believe Oscar's story, even when he confesses the truth, but Glinda convinces him, and Clakku helps them to build a new balloon.  But when a tornado comes, he backs out of joining them.

 

In Oz, the party heading north find themselves near the home of Mombi, which is now empty.  They enter the house and find a hole in the floor with some bottles and papers, which Shaggy takes.  The next day, after drinking from a mountain spring in the Gillikin Mountains, they discover a door in the cliff with a sign that reads Dr. Nikidik, DM (doctor of magic).  Bungle recalls that he used to sneak around Dr. Pipt's lab, stealing things. 

 

They enter and find the place empty.  Shaggy takes some "flash and dash" powder, and another bottle which speaks to him.  But when Nikidik arrives, they withdraw to another room where they discover a hidden door in a closet with a button. When pushed it turns the closet into a mode of transportation which speeds them away through the mountains.  They finally land in a river, where a man fishing for boots directs them to the home of the Good Witch of the North.  Tattypoo tells them that she had the Silver Shoes, which had been fished out of the river after having been evaporated by the sands of the Deadly Desert, and reconstituted in Oz.  She sent them to the Bowman, a huge giant, who shot them in an arrow to Sky Island.  She directs the party to him, and he does the same for them. 

 

Once in Sky Island, Trot is met by Rosalie, who tells her that the Silver Shoes ended up in the Fog Bank, and are now in the possession of the Frog King, who hasn't forgiven them for their offense the last time they were there (when Button Bright's Magic Umbrella became an elephant which plowed through their lands).  Trot refrains from assembling an army, and decides instead to try and sneak the Shoes away from the Frog King.  But once in the Fog Bank, the Frog King discovers their presence, and has them captured.

 

Dorothy and the Scarecrow, meanwhile, take Glinda's stork chariot to Sky Island, having learned from the Great Book that the Silver Shoes are there.  They alight on the Blue side, where the former Boolooroo and his six snubnosed daughters are laboring in the field.  Escorted to the presence of Ghip Ghisizzle, Dorothy and the Scarecrow have a pleasant conversation and learn that the Silver Shoes are not in the Blue country.  Determining to cross the Fog Bank, Dorothy and the Scarecrow are escorted by the Captain of the Guard Tiggle into the Frog King's domain, where they too are captured, and meet up with Trot and her party.  As Dorothy and the Frog King argue over the right to the Silver Shoes, the Frog King picks them up, but they burn his fingers.  After dropping them, Dorothy puts them on and wishes her friends and her back to the Emerald City.  There, they discover the Wizard and Glinda, who explain that their balloon took them close enough for Glinda to create a cyclone that brought them through the barrier and unto Sky Island, where they witnessed the Frog King grabbing the Shoes, at which point Glinda turned them hot.

 

In the Nonestic: After the defeat of the mermaid armies, Lagy urges Stal to escape with the giant tortoise to Oz.  Enilrul takes Lagy through the palace of Aquareine and finally ascends to Ev.  There she finds Kaliko and Ruggedo playing chess.  The former Nome King directs her to Oz, and led by Nomes, they pass through the walls and to the Deadly Desert.  There, Enilrul mixes a compound of deadly sand and rock, which when attached to their shoes, allows her and Lagy to cross unharmed.  Stal and the giant tortoise he named Pete reach the Desert, which Pete is able to fly over.

 

Enilrul and Lagy tramp through the Winkie country.  At night, Lagy sees that the witches, especially the West Witch, have almost become independent entities.  Enilrul awakens and forces them back inside.  They pass by the guardhouse of the Tin Woodman's castle, where the Wicked Witch of the West frightens the guards.  They come to a paved roadway, which the Witch Queen commands to take her and Lagy to the Emerald City.  Stal and Pete have only just arrived there, and are finishing up their story.  With no time to rescue Ozma, Tik-Tok throws the Stumbling Block at Enilrul, but she defeats it.  The Shaggy Man throws a potion at the witch, causing her to sneeze and vanish (apparently Nikidik's flash and dash powder), but she overcomes it.  The other potion is a melting potion, which at first seems to work, but Enilrul overcomes even that. 

 

The Wicked Witches of the East and West taunt Dorothy from Enilrul's body.  Glinda then attempts to restrain her, but Enilrul reminds her that she is in fact the source of her magic.  Any magic Glinda used would only be reflected back on her.  Spotting the Silver Shoes on Dorothy, Enilrul commands them and they respond.  Before she can snatch them, however, Dorothy uses their power to retrieve Ozma from the outside world, but the shoes slip away from her and go to the feet of their true mistress.  Ozma, however, has been summoned.  Upon seeing Enilrul, she greets her aunt, and acknowledges that she is only a princess.  Enilrul is the true Queen of Oz.

 

Although Ozma cannot rid her of the curse she brought upon herself, and Enilrul knows she cannot be destroyed, she begs to at least be whole again.  This request Ozma grants by sending her into the outside world, to live at Ezra's former farm.  Ozma brings Ezra, Gil and his wife to the Emerald City, as well as the Wizard's old friend Clakku.  With Enilrul gone, Aquareine and her mermaids are restored to life (presumably Anko as well), and invited to celebrate at the palace with all those who helped Oz.

 

Continuity notes:

Dating: The story takes place over the course of three weeks and two days.  Dorothy notes that "no witch or magician has tried to cause trouble since Ugu," which places these events after The Lost Princess of Oz but before The Magic Carpet of Oz.  Enough time must pass from when Glinda renders Oz invisible (at the end of The Emerald City of Oz in 1905) for Gil to have married and had a son of about eight years, as he claims to have settled down and married after being unable to return to Oz.  If taken at face value, that would place this story in 1913.  Yet, because The Magic Carpet of Oz features a magician who causes trouble, and which takes place only months after The Lost Princess of Oz, it necessitates either moving the latter story up five years in time (which is possible, though it leaves a rather long span without stories) or determining that Gil was hiding the fact that he had Ezra earlier than he indicated (likely to protect his wife's honor and reputation).  It is known that he'd been traveling in the outside world for some time, so this scenario is plausible.

 

Death: The text helps rectify Baum's statement in The Tin Woodman of Oz regarding Oz being a deathless land since the time of Lurline's enchantment.  Considering that Baum's other Oz books appear to contradict this, as death is still present in Oz to some degree, it appears that Enilrul's undying spell affects the capital (at Morrow, near the center of Oz) and Samandra.  It also seems to make miscellaneous appearancessuch as when the Tin Woodman and Tin Soldier lost their headscomprehensible.  Enirul's deathless curse won't fully become a blessing until Lurline enchants Oz in 1742, but doesn't fully come into affect until Ozma comes to the throne.

 

Discrepancy: On page 13,  Ozma forgets that she knows actual horses, having met Jim the Cab-Horse (Dorothy and the Wizard in Oz), as well as knowing about horses even as Tip (Ozma of Oz).  As per the author of this book, this can be viewed as an authorial mistake or a magically-influenced forgetfulness that led to Ozma's course of action.

 

Dorothy: Dorothy recalls a time when she was four years old, and her Uncle Henry welcomed a black man on his farm.  This indicates that Dorothy was with the Gales since at least the age of four.  It is strongly hinted in the text that Glinda is responsible for Dorothy being brought to Oz by way of magic cyclone.  The truth of this will be revealed in the forthcoming short story, "The Puppet Mistress of Oz."

 

Enulril's Creations: Many of Oz's grotesques may be a result of her curse.  Apart from the Rock Nomes, Enilrul may be responsible for the Growlywogs, Whimsies, Mifkets (Mifkits and Scoodlers), Wheelers and Rimmers. 

 

Ev: According to Enilrul, she originally named the Land of Ev Never.  She notes that Lurline's alternation of her spell affected this land as well.

 

Flower: After Lurline changes Enilrul's curse into a blessing, she places a flower in the center of Oz.  It can be correctly ascertained that this is the Speckled Rose of the book, The Speckled Rose of Oz.

 

Great Book of Records: There appears to be a discrepancy with what this book records.  In this story, Dorothy turns to the first page and learns of the history of Oz and Enilrul, yet according to The Blue Witch of Oz, the Great Book of Records tells the "complete history of the world from the beginning to the present."  What may explain away this discrepancy is the Book's sentience.  If Dorothy mentioned what she was looking for, the book's "first page" might have revealed the beginnings of Oz for her, whereas if someone asked for the beginning of the world's history, the first page might have revealed that.

 

The Magic Dishpan: Dorothy believes that Ozma de-magicked the Magic Dishpan so that they don't cause any more trouble, but as the magic from the Dishpan was the only reason Cayke left her country to pursue it, this doesn't seem likely, particularly as it doesn't violate Ozma's law prohibiting the practice of magic (Cayke only uses it to make cookies.)  As is revealed in later stories, such as The Magic Dishpan of Oz, the Magic Dishpan is still magical.

 

Mysterious Towns: The Shaggy Man recalls journeying through the Ozian locales of Bookworm City, populated by worms who let you read stories on their bodies, and the land of Ringers, populated by bell-like beings.

 

Nome King: The text indicates that Kaliko visits with Ruggedo in a specially made apartment, where he pretends that Ruggedo is still king and he still Chief Stewart.  The text also indicates that the guarding eggs are still in place.

 

Origins of Oz: The reveal of Enilrul's curse and Lurline's counter-spell provide the first enchantment of Oz (now known to be in 1227). Although at this point, it is gray and unmagical, it is nevertheless part of the Magic Lands.  Lurline's motivation for cursing Oz is not revealed in this story, but is indicated in the sequel The Master Crafters of Oz.  Lurline indicates that one day she will return, which she does 500 years later in 1743.

 

The Silver Shoes: The third appearance of the Silver Shoes after The Wonderful Wizard of Oz and R.K. Lionel's The Braided Man of Oz. The origins of the Silver Shoes are revealed here to be a creation of the Witch Queen Enilrul, Lurline's sister.  After the dark fairy reclaims them they are lost again as she passes from Oz to the Outside World.  An explanation is put forth that the ones Dorothy used in Roger Baum's Dorothy of Oz were an illusion of Glinda's to ease her passage back to Oz, but as that book is not considered canonical, it can be seen as referring to a version of that story or an altogether different and untold account.  The Silver Shoes next appear in The Silver Shoes of Oz.

 

Wicked Witches: Though the text says that the East and West Witches (and their younger sister) come upon the Fountain of Oblivion immediately after Enilrul dissolves herself, it seems highly unlikely that the witches became the quadrant rulers of Oz for seven hundred years.  Baum indicates in The Tin Woodman of Oz that they were already dried up when Lurline enchanted Oz, which is not the case here, and must mean Lurline's second enchantment (in 1743: see The Law of Oz and Other Stories.)  They likely do not come into power in their respective realms until the mid-to-late 1600s, which suggests that either they do not discover the Fountain immediatelyindicating that the text is in error, and that the Fountain was hidden away in a copseor that something prevented them from coming to power for four hundred years.  As the latter seems unlikely, the former is what the Royal Timeline of Oz considers accurate.

 

Wicked Witch Heads: The narrative refers to four or five heads that keep emerging on Enilrul's body, the Wicked Witches of the East and West, as well as Mombi and Blinkie (which would constitute North and South), as well as others.  However Mombi and Blinkie are alive and well at this point, and there's no evidence they drank from the Waters of Oblivion (though it's possible they did).  In either case, they should not be showing up here, and this has to be considered historian error.  The heads more likely belong to that of other witches. 

 

 

 

 

 

 

 

 

 

The Magic Carpet of Oz

 

History: The first two chapters were originally published in Oziana 2004 as "A Bungled Kidnapping in Oz." 

 

Story: When a young villain attempt to abscond with Ozma, it's Eureka and the Glass Cat to the rescue.  The Wogglebug identifies the villain as a sociopathic student of Professor Nowitall, who used to kill insects.  Grateful to the Glass Cat, Ozma grants Bungle a wish, which she uses to get her pink brains back permanently. 

 

Following this event, Ozma realizes that she has to learn how to use her inborn fairy powers, and heads to Burzee in the company of the Sawhorse, Cowardly Lion, Hungry Tiger, Wogglebug and Frogman.  En route, a rogue Whimsie named Gurkin steals her Magic Carpet, leading the Lion, Tiger, Wogglebug and Frogman in pursuit. 

 

Their journey takes them through Boboland, where Andior stumbles upon the carpet and takes it from the Whimsie.  This leads to a chase through the north of Boboland and finally onto the Kingdom of Dreams, where the Sandman puts all who enter to sleep while the Phantagens engender dreams in the sleepers. 

 

Rescued by the Hungry Tiger, the travelers return to Boboland where they have the Magic Carpet cleaned.  When Gurkin makes his final stand, he is captured by the Frogman, and imprisoned by Duke Sandor.  The travelers head to Burzee where Ozma has been practicing magic, and can now wield her fairy wand with proficiency. 

 

Once back in Oz, Andior is celebrated for his heroism before the Magic Belt restores him to Boboland.

 

Continuity notes:

Bungle's Brains: This is the second time Bungle gets her brains back.  See here for more details as to the first time, and how she lost them again.

 

Cowardly Lion: This story explains how the Cowardly Lion became panic-stricken by thunderstorms, a fear that culminates in The Cowardly Lion of Oz

 

Dating: Set some months after The Lost Princess of Oz

 

Discrepancies: There are some discrepancies with the larger body of Ozian lore which should be corrected in the upcoming version.  The political situation in Boboland is one of them, as it currently stands at odds with the history of the royal family as revealed in the forthcoming Fionna Freckles the First and Foremost

 

Fairy powers: This story explains how Ozma went from having no innate power to being able to work complex magic in The Tin Woodman of Oz.

 

Jommy Zelv: In the Oziana 2004 version of the first two chapters, the magician who steals Ozma, has his name changed when he drinks of the Fountain of Oblivion to Zif, the Wogglebug's assistant in The Royal Book of Oz.  In the book version, it's changed to Tando Makrit, who has no correlation in any other story.  This was done out of copyright concerns (which are no longer an issue). The former should thus be considered his correct first name, the latter his middle and surname: Zif Tando Makrit.

 

Kingdom of Dreams: One of three stories to explore this fabled kingdom that appeared on Baum's hand-drawn map for the Tik-Tok in Oz endpapers, but which he never got around to writing a story about.  The other stories are Ruggedo in Oz and the short, "The Strong Man in Oz."  While the three accounts present some variances, there is nothing really contradictory in them, and in a realm of dreams, discrepancies are to be expected.

 

Lurline: Lurline's indication that Ozma was physically born through Pastoria's wife cannot be reconciled with any other account, and should be seen as a historian error.  So too Ozma having forgotten Lurline, who she met in The Mysterious Chronicles of Oz.  These will be corrected in the forthcoming edition.

 

Scoodler heads: It is discovered that Ozma rescued the thrown Scoodler heads from the pit the Shaggy Man sent them into, and has given them an out-of-the-way community of their own.

 

 

 

 

 

 

 

 

 

The Great and Terrible Oz Mystery

 

Story: Everything changes for Ojo, when during a mystery game, he and Tik-Tok learn from Omby Amby and Jellia Jamb that certain people in the Emerald City are not who they seem to be!

 

Forthcoming in The Lost Tales of Oz, by The Royal Publisher of Oz!

 

 

 

 

 

 

 

 

 

The Tin Woodman of Oz

 

The 12th Oz book of the Famous Forty, Sovereign Sixty and Supreme Seventy-Five (and one of the last stories Baum wrote).

 

Story: Woot the Wanderer arrives at the castle of the Tin Woodman, and is regaled by the tale of Nick Chopper's history.  When Woot points out that Nick was unkind to leave the loyal Nimmie Amee without marrying her, Woot and the Scarecrow join the Tin Woodman who has determined to find and wed her.  Consulting a map, they decide which way to proceed north to the Gillikin country, so as to avoid the Emerald City (and potential embarrassment) to reach the Munchkin Country where she lives. 

 

Their first adventure comes when the Scarecrow and Tin Woodman choose to avoid a warning sign about the Loons, who they'd never known of.  The Loons are large balloon-like people who don't care for strangers.  When they capture Woot and his companions, Woot uses a thorn to temporarily deflate them, enabling them to escape.  Their next adventure proves far less easy to escape, as they explore Yoop Castle, not realizing there is a Mrs. Yoop at home.  A Yookoohoo and giantess, she holds them in her power, determining to change them into new forms to amuse her.  She also keep a bird in a cage that had once been someone else.  Despite their protestations, the Scarecrow is transformed into a stuffed bear; the Tin Woodman into a Tin Owl, and Woot into a green monkey.  At night, Woot slips into her bedroom and steals the source of her power: an enchanted apron.  He then frees the bird, who is discovered to be Polychrome, and together the four escape as Mrs. Yoop awakens. 

 

Once in the forest, however, they are threatened by a hungry jaguar, and Woot escapes with the help of the magic apron into a hole in the ground.  Polychrome uses her fairy-magic to feed the jaguar, but Woot is trapped in a cave with dragons who only surface every hundred years to eat.  One young dragon is hungry, and Woot is nearly burned alive when he remembers to use the apron to get back out.  The four adventurers then meet Tommy Kwikstep, a boy who'd been enchanted to have twenty legs.  Polychrome disenchants him, and they make their way to Jinjur's ranch.  Jinjur doesn't at first recognize them in their enchanted forms, but she's soon convinced when Ozma and Dorothy show up.  The two had followed the plight of the adventurers and come to aid them.  With Ozma's new magic abilities, she disenchants everyone but Woot, since the Green Monkey form can only be exchanged and not done away with.  Woot agrees to keep the form, not wishing to inflict it on anyone else, but Polychrome devises instead to give it to Mrs. Yoop.  Ozma agrees, and the exchange is successful. 

 

The four travelers continue on their journey, and discover a Tin Soldier in the same spot where the Tin Woodman had been frozen.  After oiling him, he explains that he is Captain Fyter and was Nimmie Amee's second suitor.  The Wicked Witch of the East enchanted him with his sword, and with Ku Klip's aid became the Tin Soldier.  The two tin men agree to let Nimee Amee choose which of them to marry, but they discover that her house has long been abandoned.  They head instead to Ku-Klip's shop, and there the Tin Woodman finds his old head in a cupboard.  The head is rude, and doesn't wish to converse.  Ku-Klip informs them that Nimmie Amee moved to Mt. Munch after the Witch was crushed by Dorothy's house.  When asked what he did with the rest of their cast-off body parts, he explains that with the Witch's glue, he glued for himself a man called Chopfyt! Because Chopfyt was a mixture of both men's body parts, his mind was mixed up, as well, so Ku Klip let Chopfyt go.

 

On the way to Mt. Munch, they pass through an invisible region where they become invisible.  The two tin men become dented and argue, but Polychrome is able to repair them.  Beyond is a ditch they cannot cross, and there is a Hip-po-gy-raf, who eats straw.  He is a large creature with a long neck, and Polychrome asks him to help them cross.  He will, but only if the Scarecrow gives him his straw to eat.  The Scarecrow sacrifices his straw, and they cross over and find a hay pile, from which they re-stuff him. 

 

The party next arrives at the small home of Mr. and Mrs. Swyne, whose children are the Nine Tiny Piglets, who they sent off with the Wizard many years earlier.  The Tin Woodman assures their parents that they're happy and have remained piglets since no one in Oz grows old or dies. The Scarecrow is re-stuffed with proper straw, and they head to Nimmie Amee's new home at the base of Mt. Munch.  An invisible wall protects it, however, and they seek the assistance of a rabbit.  Polychrome shrinks her friends to rabbit size, and they go through the rabbit's burrow into the other side of the fence, and knock on Amee's door.  She is glad to see them, but explains that after both tin men stood her up, she married Chopfyt.  He bears the original head of Captain Fyter, but is surly and rude.  The tin men ask her if they should dismember him so that she can marry one of them instead, but she explains that she's content and has Chopfyt trained.  Nor does she wish to become Empress of the Winkies. 

 

Contented, they all depart for the Emerald City.  Polychrome's father finds her and she departs.  At the palace, Ozma welcomes Captain Fyter and asks if he'd like to be a peacekeeper for her in the Gillikin country, to which he consents.  Woot is given leave to come and go, and Ozma promises to watch over him occasionally.

 

Continuity notes:

Loons: The names of the three characters who are introduced are puns.  The first one is Panta.  The King is Bal.  Only his wife, the Queen Til is not a pun, but Baum's original name for her was Sal (likely removed by the editor to eschew any references to saloons), which might be considered her actual name.

 

Mrs. Yoop: Mrs. Yoop's husband was first revealed as a giant prisoner in The Patchwork Girl of Oz.  Mrs. Yoop herself returns in several stories, including Paul Dana's The Law of Oz and Other Stories, where her first name is revealed to be Moyna.  Her wedding to Mr. Yoop is also shown and she's shown to be the sister of Reera the Red, and daughter of Grandma Natch.  She has a starring role as well in The Magic Umbrella of Oz, where she attempts to escape to the outside world with an evil entity known as The Piper.  There, it's shown her Yookoohoo talisman was the apron she wears in this story.  Dennis Anfuso's A Promise Kept in Oz has Ozma turn her color to brown, but with the caveat that she cannot practice magic (enforced by an emerald ring that she must wear).  That she is green again in The Magic Umbrella of Oz likely indicates that she took the ring off. Fred Otto's "The Fate of the Yoops, or The Yookoohoos of Oz" (Oziana 1983) is the last chronological story, thus far, to feature Mrs. Yoop and her latest attempt to escape the green monkey form she's trapped in, which succeeds in switching it to her husband, leaving her a turtle, a form that presumably she can escape from.  A parallel universe story, "Mrs. Yoop of Oz" has her leave Oz altogether (with Woot) to live out her life in the outside world.

 

Tin Soldier: Captain Fyter is never given a first name.  In "The Tin Woodman and the Tin Soldier of Oz," it's revealed that he's forgotten it, so the Tin Woodman names him Abel Fyter.

 

Tin Woodman: Nick Chopper is unaware how long he was rusted until Dorothy and the Scarecrow found him, "days, weeks, months."  In "The Enchanted Tree of Oz," however, Thompson indicates that it was a year.

 

Woot: Woot formerly lived in the northern part of the Gillikin country, near Oogaboo.  He's been traveling for a little under a year, and left due to boredom and because he found his neighbors stupid.  Yet, he is also very cautious.  He'd never heard of Dorothy or the Tin Woodman.  Few stories have been written about him in modern times, though he appears briefly in the forthcoming expanded edition of Marcus Mebes' The Haunted Castle of Oz.

 

Dating: This book takes place over the course of seven days.  See the Chronology of Oz for more details.  There is no other indication as to the year or time of year. 

 

Death: Baum indicates that from the moment Lurline enchanted Oz, no one ever aged or died (though they could have accidents).  This would appear to be contradicted by other accounts, such as that of the Wizard who "grew to be an old man" in Oz, though it does explain how the Tin Woodman and Tin Soldier did not immediately die after losing their heads to the witch's enchanted blades.  The text also indicates that infants remain infants, as the piglets did, however, this is amended by Ruth Plumly Thompson, who indicates that one can choose to grow a year older on his birthday, if she wishes, every year.  The idea that pregnant woman would have remained pregnant is addressed in The Law of Oz and Other Stories.

 

Dragons: This clan of underground dragons are allowed to come to the surface to eat once every 100 years.  Who made that arrangement, what they're allowed to eat, and what that means for those aboveground, are unknown.  These are clearly not the branch of dragons from An (Tititi-Hoochoo's domain) or the ones who descend from the Green Dragon of Atlantis (Dorothy and the Wizard in Oz), though they're related to both groups.  No further story of them has yet been told.

 

Languages: Baum again indicates that animals have their own languages: "The Owl and the Canary found they could converse together in the bird language..." This also indicates that those transformed into bird forms (Polychrome and the Tin Man) are automatically able to speak in that language.

 

Ozma's magic: Ozma's sudden ability to use magic (including complex spells) is explained by her trip to Burzee in The Magic Carpet of Oz.

 

Retcons: When the Tin Woodman first told his story in The Wonderful Wizard of Oz, the then unnamed Nimmie Amee worked for an old woman who went to the Wicked Witch of the East.  In Baum's updated version of the story, she works directly for the Wicked Witch of the East.  The discrepancy might be explained by Nick Chopper not having full knowledge of who Nimmie Amee's employer actually was, not realizing that the old woman was in fact the witch herself. 

 

Sequels: There have been several sequels to this story, not least of which is Melody Grandy's Forever in Oz, J. L. Bell's "The Axeman's Arm" (Oziana 2006), and Eric Shanower's "Chop," forthcoming in the anthology, The Lost Tales of Oz.

 

 

 

 

 

 

 

 

The Lavender Bear of Oz

 

Story: When Seymour the Duck drops down in a clearing in Bear Center, he meets the colorful stuffed bears who live there within the laburnum trees, where they have their tree houses.  Thinking that Seymour might be a spy for the squirrels, who tried to take over last Autumn, Blue Bear Corporal Moody takes him to see their king, the Lavender Bear.

 

In Merryland, the King of the Babies leads a revolt against the sheep who tend them on their pink cloud.  After they dispense with them, sending each sheep floating down in a large blossom, the King of the Babies cuts the tethers holding the cloud in place and they float off.

 

Seymour tells the king that he knows of no squirrels and only landed there to rest.  The Lavender Bear consults the Little Pink Bear who proclaims his innocence, so the king invites him to stay and visit.  Seymour becomes curious about BEBO, the Bear in a Box, which like a jack-in-the-box nearly knocks him out when he touches it.  Ozma had given it to the bears in thanks for helping rescue her when Ugu kidnapped her.  They're not sure what it does, but Ozma said it would come in handy one day. 

 

The next morning, the pink cloud of babies outdistances the pursuing storks, though without anyone to care for them the babies become cranky.  They cross over the desert and a blue land before the King of the Babies decides to settle over a yellow land and throws the tethers over the side where it tangles on some trees, bringing it to a stop.

 

Content that Bear Center has never successfully been attacked, Yellow Bear, Corporal Honey, goes to investigate a noise in the bushes and then disappears.  When Brown Bear, Corporal Waddle, comes in the morning to relieve him, eh finds only Yellow Bear's trumpet and rushes off to the tell the king.  He and Corporate Moody have taken Seymour on a tour of Bear Center upon wheeled bears that they roll along.  They show the duck their button bushes, fields of plush and patchwork field of colors, where grow all the bear colors (except royal purple which was uprooted once the Lavender Bear was made).  The Threadbears, who don't often come out, patch up any bear who gets torn.  Upon their return, Brown Bear tells them that Yellow Bear is missing.  The king sends out search parties while he goes to consult the Pink Bear.  Corporal Waddle, however, is soon hoisted up into the sky by a baby pram.  Others follow. 

 

The king explains to Seymour that the Squirrel King has always been envious of their land, especially of their hollow trees, which he wants for nut storage.  Yet, the Little Pink Bear insists that the missing bears are with the babies.  Lavender Bear worries because children are the worst kind of punishment for bears.  With his scepter, he summons up an image of Captain Honey in the arms of a baby, yet he can't locate where they are.  Grabbing his pogo stick, he determines to get help form the Tin Woodman.

 

In the kingdom of the squirrels, the King of the Squirrels discovers that they've run out of storage trees, and once again he looks enviously upon Bear Center.  Pulling out his Magic Orb, he shakes it and learns that something's happened to Bear Center and that the King of the Bears has left.  He prepares for attack.

 

The captured bears in the pink cloud, meanwhile, have discovered that the adoration of the babies is the most enjoyable experience they've ever had and that the babies aren't the monsters they were led to believe they were.  In Bear Center, Blue Bear explains to Seymour that they've never needed to call upon the Tin Emperor before, and he's convinced that Ozma will be able to do something.  But when the squirrels arrive, they hole up in the throne room.  The Lavender Bear, meanwhile, reaches the Emperor's Tin Castle, and explains to the Tin Woodman and Scarecrow (whose visiting) all that transpired, so they all take a corncob boat up the river to Bear Center, where they discover the walnut boats and their squirrel owners taking over.  When Nick Chopper tells them to stop, they throw nuts at him.  The noise at it rattles of his hollow chest scares them away, much to the delight of the king and Threadbears, who were forced to make new outfits for the squirrels.

 

The Squirrel King stalks the Throne Room, making dire threats and trying to get the Pink Bear to work.  With Seymour gagged and tied, and Colonol Moody tied and refusing to speak, the King of the Squirrels determines himself ruler of the realm.  But Ozma reads of these events in the Great Book of Records, recalling she'd had trouble with the Squirrel King before.  Glinda tells her that Nick, the Scarecrow and Lavender Bear have arrived to restore order, though Ozma wants to keep an eye out just in case.  The Tin Woodman and his friends soon burst into the throne room, demanding an explanation.  Nick recalls that a year ago the Squirrel King had harassed a village of rabbits because he wanted their burrows to store his nuts.  He reminds the Squirrel King that trees in Oz produce nuts all year round and so there's no need to store nuts, but the neurotic squirrel refuses to listen.  Growing belligerent, he races around the room, declaring it his domain, and triggering the BEBO, which springs open and knocks him out the window.  Chagrined, he returns home and doesn't leave for a long time.

 

After untying his companions, the Lavender Bear takes the Scarecrow's advice and asks the Pink Bear where the Babies are.  He discovers they're in a pink cloud.  Seymour flies up and reveals that it's right above them, tethered to the tree of the Blue Bear.  Although reluctant to go along with Nick Chopper's idea to chop it down, when the king offers to have him live in his tree house, Colonel Moody agrees, and Nick brings the tree down into the clearing.  Entering the pink cloud, they're horrified to discover the bears all want to stay with their babies, despite the fact that their ears are chewed up and some limbs are torn.  The Tin Woodman concludes that the babies don't want to harm the bears; they're just enthusiastic. 

 

An answer arrives with a large flock of storks, one of whom recognizes the Scarecrow from years ago.  The Scarecrow remembers her helping him across the river, and introduces her to his companions.  The Lavender Bear exclaims that his people were bear-napped and brainwashed by the troublesome babies.  The stork apologizes, but the king is sad to have lost all his subjects.  The Scarecrow comes up with an idea.  The Threadbares can make new subjects for Bear Center.  When the bears living with the babies become damaged, they can return to Bear Center to be repaired, and in exchange the new bears can go, and in this way everyone will be happy.  The Lavender Bear agrees to this idea and promotes Blue Bear to Prime Minister, in charge of training the new bears. 

 

Once the current bears are all repaired, the storks free the tethers from the fallen tree, and the pink cloud rises up, led now by the storks who fly it back to Merryland.  The Threadbears then begin releasing the new bears.  Ozma and Glinda then arrive and present ruby pendants to the king, Blue Bear and Seymour for their bravery and generosity in dealing with the babies.  While Moody and the Lavender Bear go off to meet and train the new bears, and the Scarecrow and Tin Woodman ride up the river to make sure the Squirrel King is staying out of trouble, Ozma and Glinda invite Seymour to come with them back to the Emerald City, where the duck has a wonderful time.

 

Continuity notes:

Bear Center: The narrative indicates that the living sapient bears of Bear Center are made by the Threadbears, and at the end of the story, new living bears are again made by them.  The Lavender Bear is also a product of their work.  This begs the question, which goes unanswered, of "how?"  Who brought the Threadbares to life?  Do they use Powder of Life to bring the bears to life?  Bear Center grows bushes and trees designed specifically for producing stuffed bears.  Is this a result of some wizard or witches doing?  Glinda?  Lurline?  Some unknown figure from the past?

 

Dating: There is no explicit date in the story, but several pieces of evidence indicate this takes place not long after the adventures of the bears in The Lost Princess of Oz.  The bears have never discovered the purpose of Ozma's gift, BEBO, until this story.  They've also never called upon the help of the Tin Woodman, or have been successfully attacked until this story.  The belligerent attitude of the Squirrel King is also congruous with his behavior in "Jack Pumpkinhead and the Sawhorse of Oz.

 

Merryland: It's indicated in the story that the babies of Merryland are prepared for those in the outside world.  Although this is impossible, it may account for the existence of certain humans in the fairylands.  See, for example, the notes for "Magically Constructed" in The Giant Horse of Oz, which is how King Cheeriobed and his court refer to themselves.  Might these babies be the origin of certain "humans" in Oz and other fairylands?

 

Squirrel King: Ozma notes that she's had trouble with the King of the Squirrels before, a reference back to the tale in Little Wizard Stories of Oz: "Jack Pumpkinhead and the Sawhorse of Oz."

 

The Stork: The Scarecrow recalls the stork who helped him from The Wonderful Wizard of Oz.  She's named Herrona in A Promise Kept in Oz, where she's a main character, as well as in A Small Adventure in Oz.

 

 

 

 

 

 

 

 

 

 

The Magic of Oz

 

The 13th Oz book of the Famous Forty, Sovereign Sixty and Supreme Seventy Five!

 

Story: In the Hyup village of Mt. Munch, Bini Aru ceases practicing magic, but saves the name and pronunciation of a special magic word, "Pyrzqxgl," that can effect transformations.  Later, while he and his wife are at an annual feast, his son Kiki Aru, bored with his life on Mt. Munch, discovers his father's secret word and transforms himself into a hawk. 

 

Flying off, he crosses the Deadly Desert and visits Hiland, Merryland, Noland and Ev.  Hungry, he transforms into a magpie and steals a gold coin from a man, but a sparrow sees him do it and tells him he's wicked.  Ruggedo, the former Nome King, has overheard the conversation and seeks to have the boy tell him the secret of his magic.  Kiki won't do that, and doesn't trust him, but Ruggedo convinces him that with his help, he can become ruler of Oz.  Intrigued, Ruggedo says they must first overcome Glinda's Book of Records and Ozma's magic picture by turning themselves into beasts, which those magical devices don't record.

 

Meanwhile in Oz, Dorothy and Trot wonder what they're going to give Ozma for her birthday the following month.  She asks Glinda and the Wizard, who tells her that together they can procure monkeys from the Forest of Gugu, who he can train to do tricks.  Then he'll shrink them down and put them in Ozma's birthday cake.  Dorothy agrees and they head off.  Trot and Cap'n Bill are having the same dilemma, but Bill remembers that Bungle the Glass Cat told him about a magic flower on a magic isle that changes into different flowers every few seconds.  Bungle reluctantly agrees to show them where it is in the Gillikin country.

 

Disguised in invented forms comprised of the head of a lion, body of a monkey and wings of an eagle—what Ruggedo coins Li-Mon-Eags—he and Kiki Aru enter the Forest of Gugu, where they meet the forests rulers, the leopard Gugu, who is king of the forest, Bru the Bear, Loo the Unicorn and Rango the Gray Ape.  Ruggedo claims to have come from Sky Island after overhearing that the Oz people were going to enslave the animals.  He recommends capturing the Oz people instead, and transforming them into beast slaves, whilst transforming the beasts into humans to use their homes and fine things.  Gugu and Rango don't trust them, but after Kiki proves they're magicians by transforming Loo, Gugu agrees to allow the animals to decide.

 

Bungle, Trot and Cap'n Bill reach the Isle of the Magic Flower, but a Kalidah attacks them.  Using a sharpened stake, he plunges it into the beast and hammers him into the ground where he cannot arise.  While the creature taunts them, Cap'n Bill makes a raft in order to sail over to the Magic Isle.  Once there, however, they find that the Magic Flower is every bit as strange and wonderful as the cat described, but they soon discover that they are stuck.  Cap'n Bill's meat leg, and both of Trot's legs get rooted into the ground.  Meanwhile, the Kalidah escapes the stake and determines to see the Kalidah King, who has magic, to heal the holes Cap'n Bill put in his body.  Bungle is sent off to get help.

 

All the animals of the Forest of Gugu gather to hear the Li-Mon-Eags' proposition.  The Li-Mon-Eags repeat their lies and even claim to have seen the Oz people making long ropes in which to ensnare them.  The animals are mixed in their opinions, but then the Cowardly Lion, Hungry Tiger, Dorothy and Wizard come into their company.  Panicking at their arrival, especially the Wizard's, Kiki transforms the Wizard into a fox, Dorothy into a lamb, the Lion into a Munchkin boy, the Hungry Tiger into a rabbit and Gugu into a fat Gillikin woman.  He even transformed Ruggedo into a goose.  Seeing the transformations, the beasts all flee back into their forest.  Kiki then steals the Wizard's black bag of magic, but not knowing what to do with the contents, hangs it on the branch of a tree. 

 

Ruggedo steals away, sorry that the boy ruined his plans of conquest.  The others, meanwhile, search for the Wizard's black bag, but in vain.  The Glass Cat, learning in the Emerald City where the Wizard went, goes in search of them.  A wolf tells Bungle what transpired, and he soon finds his transformed friends and figures out that the Wizard's bag was stolen by the magicians.  Meanwhile, Ruggedo has found Kiki Aru, and convinces him to transform him back into a Li-Mon-Eag.  He comes up with new plan to transform the monkeys of the forest into giants.  The Wizard, still in the form of a fox, overhears these plans.  Hiding in a tree, he also overhears Kiki pronounce the word Pyrzqxgl to transform the monkeys into giant soldiers six times.  So, using the word, he transforms Kiki into a hickory-nut.  He attempts to transform Ruggedo into a walnut, but fails to pronounce the word correctly that time.  The Nome then tries to turn the Wizard into a goose, but also fails to pronounce it correctly.  The Wizard and Nome continue to try, but the Wizard gets it right, and Ruggedo becomes a walnut.  The Wizard then goes about restoring himself and his companions.

 

At the Magic Isle, Trot and Cap'n Bill figure out they can use the Magic Flower to become a fruit-dispensing plant, and they soon gather all manner of fruits they can eat.  Cap'n Bill ruminates how people don't appreciate the simple things, such as being able to walk, and fail to thank God for being healthy, something they don't appreciate until they lose it.  The pair then encounter an ornery, but colorful duck called the Lonesome Duck, who warns them that those who get stuck on the Magic Isle shrink until they're nothing.  The Duck explains that he finds most people, birds and beasts disagreeable, and is content to live in his diamond palace that he made and to supply himself magically with food.  He long ago forgot how he came to be, but he believes he's the only duck in Oz.  Trot asks him if he could use his magic to help them, but the Duck only agrees to provide them with toadstools to sit on.

 

In the Forest of Gugu, the six former monkeys Kiki transformed into giant soldiers are stuck, hemmed in by trees.  On learning of their plight, Rango asks the Wizard to transform them back to their natural forms, but the Wizard says he won't unless he agrees to allow twelve monkeys to come with him to the Emerald City for use in his birthday gift for Ozma.  Finding the Wizard's black bag, the Glass Cat hides it, and gets the Wizard to agree that if she finds the Black Bag, he'll agree that her pink brains are better than common human ones.  She then retrieves his bag.  Rango denies the Wizard the monkeys to be enchanted and used to do tricks.  So the Wizard refuses to help them until he relents, promising that if he does he'll treat them well.  The Wizard disenchants the transformed monkeys and asks for volunteers for Ozma's birthday.  Twelve monkeys willingly volunteer, so he shrinks them down to three inches and puts them in a cage.  Bidding Gugu goodbye, they leave for the Magic Isle.

 

En route, they become hemmed in by trees, so the Wizard uses a magic axe to cut a clearing for them.  They meet the Lonesome Duck (who describes himself as the great Forest Magician), who shows them his diamond palace, but when Dorothy proves critical, he enters it without so much as a goodbye.  The travelers manage to find Trot and Cap'n Bill, but the Wizard's magic proves unable to restore them because their feet have grown roots, meanwhile the pair have shrunk to half their size.  Dorothy then thinks to have the Wizard use the Magic Word, and he transforms them into bumble-bees, who fly over to where the rest of their friends are.  The Lion and Tiger, however, have eaten a few bees, and Dorothy is horrified that Trot and Cap'n Bill have been devoured.  Thankfully, they turned out to be other bees, and together they manage to get the Magic Flower unto the Cowardly Lion's back.

 

On the way home to the Emerald City, the Glass Cat pulls the monkeys' tails until one night they escape from their cage and cover the Glass Cat in mud.  She is not the only one to be shown up, as the Professor Wogglebug learns when he insists his students eat only his patented Square-Meal Tablets, and they throw him into a river, where he lays helpless for three days until he's fished out.  While Ozma listens to the Wogglebug's charges against the students, the travelers arrive and hide their presents into their rooms. 

 

Ozma's birthday consists of her usual favorites, Dorothy, the Scarecrow and Tin Man, Aunt Em and Uncle Henry, Tik-Tok, Betsy Bobbin, the Shaggy Man and his brother, Trot, Cap'n Bill, Button-Bright, Ojo, Dr. Pipt and Margolette, the Frogman (who came from the Yip country for the feast), Glinda, the Wizard, Jinjur, the Tin Soldier, the Wogglebug, Patchwork Girl, Jack Pumpkinhead, and at the animal table, the Cowardly Lion, Hungry Tiger, Toto, Hank, Eureka, the Sawhorse, Billina and Bungle.  Ozma cuts her cake and out pop the monkeys doing all the tricks the Wizard taught them.  Also the Magic Flower is presented and other gifts.

 

The next day, Dorothy and the Wizard describe their adventures and present the two nuts who the Wizard transformed.  To deal with them, the big cats are summoned to stand guard while Dorothy fills up a cup of water from the Fountain of Oblivion.  The Wizard disenchant the hickory nut and a thirsty Kiki-Aru emerges who drinks the water.  Because of this, they're unable to find out where he's from, save that he's a resident of the Munchkin country.  They determine to keep him there and teach him their ways.  When they disenchant the walnut, Ruggedo appears.  He rails at the Oz people, but drinks as well and loses his memory again.  This time they determine to find him a place in Oz where he might remain innocent.

 

Continuity notes:

Bungle the Glass Cat: Once again, the Glass Cat is found sleeping.  This has been consistent from her first appearance in The Patchwork Girl in Oz, and she remains the only non-meat character who is shown capable of, and indeed interested in sleeping (in fact, she's cross when first woken up).  Why that should be is a mystery, save for the fact that it's the natural behavior of cats to sleep a lot.  Also, from page 189 onwards, the text refers to Bungle no longer as "it," but as "her" and "she."

 

Dating: The story begins on July 21st, a month prior to Ozma's birthday, and concludes on August 22nd, the day after.  See the Chronology of Oz for more details.  Because Kabumpo in Oz takes place two years after the events of this story (due to Ruggedo's chronology) and cannot take place any later than 1910 (due to the chronology established in The Giant Horse of Oz), this story has been moved prior to its publication order.  This is not a problem as Baum wrote it at an unspecified time later in his life, and there are no interior aspects that prevent it from being placed earlier than The Lost Princess of Oz or The Tin Woodman of Oz.

 

Ev: Baum confirms again in this book that Ev is west of the Winkie country (contradicting his first indication that it was east of the Munchkin country in Ozma of Oz, and showing that he'd changed his mind about where it is.)

 

Gugu: The leopard king Gugu appears again in "Gugu and the Kalidahs."

 

Kalidahs: The text establishes that the Kalidah King has magic, and that the race itself is magical.  According to The Emerald City of Oz, the Kalidahs are "nearly all tamed," but there are clearly still some groups which are not.

 

Kiki Aru: The later fate of Kiki Aru and his parents are revealed in the Oziana 1986 story "Much Ado About Kiki Aru."

 

Lonesome Duck: The origin of this character may stem from "The Misanthropic Duck," a short story in Out and All About, Fables for Young and Old, a collection of animal stories, by H.A. Page, published in 1874.  The Lonesome Duck is a mysterious creature that has enough magic to both construct a diamond house for herself and provide herself with food magically.  For this reason, she's called the great Forest Magician.  It's of interest too that she has forgotten her past entirely, lives near Kalidahs, and that she is as ornery as she is. The lost history of the Lonesome Duck is told in the novella The Talking Animals of Oz, which will appear in the forthcoming anthology The Lost Tales of Oz.  She also appears briefly in A Promise Kept in Oz, where it's revealed she receives one visit a year from some in the Emerald City.

 

Magic Flower: Why the Magic Flower was placed on an Island that traps those who enter it is yet known.

 

Mt. Munch: This location was first visited in The Tin Woodman of Oz, as Nimmee Amee lives at the base of it with her husband Chopfyt.  That the community cannot descend the mountain, nor anyone climb up, is a likely indication that the means of ascension/descension was taken away (or lost) at some point in time.  Whether Ozma fixes this problem is not yet known.

 

Pyrzqxgl: According to the Oziana 1986 story "Much Ado About Kiki Aru," Pyrzqxgl was the name of a fairy who was entrapped by the Wicked Witch of the East into a magic-transformation spell.  With her release, the word should not still be usable.  However, Pyrzqxgl appears effective again in The Glass Cat of Oz, "The Believing Child," and Toto in Oz.  See the Oziana entry above for a retcon.

 

Ruggedo: The reason Ruggedo is wandering as an exile from the Nome Kingdom is told in Tik-Tok of Oz and "Alliance of the Elementals."  According to "Much Ado About Kiki Aru," Ruggedo does not lose his memory for long.  In a week's time he's beginning to remember.  He's also met the rabbit Wag, who will appear with him in Kabumpo in Oz.  Ruggedo also makes the curious statement that Dorothy and Ozma and the Oz folk drove him out of the dominions of the Nomes, when it was actually the Great Jinjin who did that, although Kaliko allowed him to stay.  This was resolved in the short story "Alliance of the Elementals."

 

Spirituality: This is the second book in which Baum has one of the protagonists mention God, in this case, Cap'n Bill, who says people aren't grateful enough to God for their health and the basic good things they have, which they don't appreciate until they're gone.  Some believe this is Baum speaking through the character, as he was then sick, as he noted in the book's foreword, and nearing the end of his life.

 

 

 

 

 

 

 

 

 

 

Glinda of Oz

 

The 14th book of the Famous Forty, Sovereign Sixty and Supreme Seventy-Five, and final Oz book by L. Frank Baum.

 

Story: While visiting Glinda at her palace, Dorothy reads in the Great Book of Records that the unknown communities of Skeezers and Flatheads are going to war.  Glinda discovers that about a hundred people live in each domain far north in the Gillikin country.  Although she'd rather let it alone, Ozma determines that she must go to prevent war and negotiate peace.  Dorothy agrees to go along, and Glinda gives her a ring to summon her in the event of emergency.  As to protection, Ozma's fairy powers are manifest in her Silver Wand, which is both a weapon of offense and defense.  Ozma regrets not better knowing the residents of her land, but admits to often being busy "making laws and planning for the comforts of the people" (p. 36) 

 

Soon enough the girls are forced to leave behind the Sawhorse and Red Wagon, as they can't pass through the heavy bushes.  Journeying on foot, they are soon entrapped by giant webs.  The Spider King and his purple spiders emerge looking for their new slaves.  Ozma and Dorothy refuse and the Spider King attacks.  The Magic Belt and Silver Wand prevent them from being harmed, so the creature withdraws.  Dorothy calls on the help of a green crab to cut the spider webs, which he'll do on the promise of being turned white, for green is a common color and the Purple Spiders are afraid of white crabs.  Ozma does so, and he frees the princesses.  Coming upon a hill, the girls encounter a mist valley that Dorothy is afraid to cross.  Recognizing it, Ozma calls out to the Mist Maidens who reside there.  They answer and carry the girls across the valley to the other side.

 

Soon, they reach the Flathead Mountain and discover that they must find their way around an invisible barricade, and up a zig-zagging flight of stairs cut in the mountain.  The Flatheads meet them and bring them before the Su-dic, the Supreme Dictator.  He complains that the Skeezers unjustly turned his wife Rora into a golden pig for attempting to poison the fishes in their lake when they refused to share their fish with them.  The Flatheads all have flat heads, and utilize their brains from cans which Lurline gave them long before to overcome their stupidity.  When his wife once scolded him, the Su-dic took her can of brains, so she took three from her citizens.  He became a sorcerer and she a witch.  Ozma agrees to restore her, but not to give them the fish, and insists that they return the extra cans of brains they stole.  In a rage, he orders them imprisoned, but Ozma's wand renders her and Dorothy invisible, and they escape to the lake of the Skeezers.

 

The Magic Isle resides upon a small lake, and a giant glass dome sits upon it.  Waving a handkerchief, a bridge extends from the dome to Ozma and Dorothy, who cross.  Inside the palace are beautiful marble homes, though the people seem unhappy.  Their queen Coo-ee-oh haughtily refuses to acknowledge that they live in the Land of Oz, or that Ozma is her sovereign.  She claims to be a Krumbic Witch, the only of her kind, and is as anxious for war as the Su-dic was.  Ozma says that she was a member of Lurline's band when she made Oz a fairyland, but it falls on deaf ears, and Coo-ee-oh puts them under house arrest, to be supervised by Lady Aurex until after the war.  Lady Aurex brings the girls to her home, and Ozma uses her wand to protect it from Coo-ee-oh's listening ears. 

 

Feeling safe from her queen who can hear anything in her domain, Lady Aurex explains that the people are peaceful, but cowed by Coo-ee-oh who inflicts dreadful punishments on any who disobey her.  Long ago, there was peace between the nations of the Skeezers and Flatheads, who visited one another.  They were both ruled by the Three Adepts who made their homes and used their magic for good, teaching the Flatheads how to use their canned brains.  They also built the Great Dome.  At the time, Coo-ee-oh dissimulated and pretended to be a gracious subject, but secretly she was interested in their magic.  While they feasted at a banquet she invited them to, she stole their magical instruments and turned the Three Adepts into three fish, a gold, silver and bronze one.  But the fish warned her that should they die or be destroyed, she would shrivel up and lose her magic.  Coo-ee-oh threw them into the lake, but her deception was widely known, and the Flatheads became her enemies.  Then, the Su-dic and his wife took advantage, stealing the brains of others, as well as the magic the Adepts left behind in their domain.  Once powerful, they made themselves the rulers of the Flatheads.  To gain power over the Skeezers, they demanded the fish in the lake, but knowing their intent, Coo-ee-oh refused.  Desperate, lest the Adepts be disenchanted and take away their power, they determined to destroy them, and sought about poisoning the lake.

 

The war begins and Queen Coo-ee-oh magically submerges the Great Dome so that the Skeezers can't destroy the glass or gain entrance.  To prevent their poisoning the lake, Coo-ee-oh arrives in a submarine shot out from the dome, and dashes the poison to the ground.  Coo-ee-oh attempts to lasso the Su-dic with a magic silver rope, but he knocks her off her craft and turns her into a Diamond Swan.  In that form, she can't perform magic, and she swims away as he tries to shoot her.  Her personality also changes, and she forgets how to do magic.  She also loses interest in anything but her own beauty.  Witnessing the event, Lady Aurex is dismayed as Coo-ee-oh was the only one capable to lifting the Glass Dome back to the surface, a feat she performed with her witchcraft.  Ozma is unable to solve the puzzle, and Dorothy conceives of locating the fishes who are the Three Adepts, but she is unsuccessful.  Instead, she uses the ring that Glinda gave her. 

 

As the alarm goes off in Glinda's palace, she checks the Great Book of Records and discovers that Dorothy and Ozma and the Skeezers are trapped underwater.  The Book also informs her that Ozma can't secure their release and that Coo-ee-oh has been transformed.  Glinda heads to the Emerald City and summons Ozma's counselors, who agree to travel on foot to the Magic Aisle.  Joining Glinda are the Wizard, the Shaggy Man, the Cowardly Lion, the Glass Cat, Trot, Betsy, Cap'n Bill, Ojo, Button-Bright, the Frogman, Wogglebug, Scraps, Jack Pumpkinhead, the Scarecrow, Tin Woodman and Uncle Henry. 

 

Upon entering the wilderness of the Great Gillikin Forest, Button Bright gets lost.  Glinda checks a magic mirror, and discovers Button-Bright asleep under a large tree with a leopard and a wolf ready to pounce on him.  She utters a magic spell, and the two beasts find themselves unable to move.  Button-Bright kicks the leopard and thrashes the wolf with a stick, while the Glass Cat is sent to retrieve him.  Upon his return, he complains that Bungle insulted him, but Glinda scolds him and forbids him from getting lost again.  Still, he takes no responsibility.

 

Meanwhile, the Skeezers who accompanied Coo-ee-oh in the submarine are at a loss for what to do.  One of them, Ervic, urges them to sleep while he keeps guard.  During this time, the Three Adepts, in the form of fishes, come up to him and ask for help.  He gladly offers it and follows their instruction, tying Coo-ee-oh's silver rope to the ship, so that the fish pull it to shore.  Once there, they instruct Ervic to clean out the kettle which had contained the poison, fill it with fresh water, and lower it into the water so they can swim in.  Successful, they instruct him to carry the kettle to a small cottage.  While the Wizard and company run into the members of Ervic's crew, who tell them the story and explain that they don't know what became of Ervic, the Three Adept fish tell Ervic to enter the hut of Red Reera, a Yookoohoo, and to ignore whatever he sees there, paying attention only to how she uses her magic.  To their knowledge she's never harmed anyone.

 

Ervic obeys and enters her cottage, encountering a crocodile with gleaming eyes, giant spiders, a lizard, rats, toads, and a grey ape sitting in a chair knitting.  The ape orders him to leave, but he refuses, so she sends her pets to attack him.  None of their attacks have any affect on him, and she asks him why he is in her cottage.  He explains that he's merely curious, but wants nothing from her.  She transforms herself into a woman, and the crocodile into a wolf, and the rats and toads into kittens and chipmunks, explaining that she often changes their forms throughout the day.  She offers to transform his fish, but he refuses, and she finds him cross and disagreeable, which she likes. 

 

At dinner, he again refuses her offer, explaining that he might like the fish better if they were girls who could practice magic, but that they wouldn't obey him anyway, so he prefers they stay as they are.  Later when she goes out, he goes to take whatever it is that she used to perform her transformations, but her pets warn him that they will tell their mistress, and the fish warn him against that action.  Later, he agrees that if the fish consent, he will abide by their decision, so Reera asks them, and they request to be transformed into girls who are adepts at magic.  Reera agrees, and they are at once disenchanted back to their original forms of three beautiful women with golden hair and fair skin, dark hair and bronze skin, and silver hair.  Reera invites them to eat, and changes herself into her natural form of a beautiful young red-headed woman.  The Adepts explain their story and admit that they had Ervic trick her.  Reera doesn't mind, as she's pleased with the adepts, but charges them not to tell anyone else, as she prefers to live in peace and doesn't want crowds gathering around her cottage.

 

As Glinda and the Wizard take control of the submarine and attempt to figure out a way to enter their dome, the Three Adepts arrive and bow before Glinda, introducing themselves as Audah (who was the former goldfish), Aurah (the bronze fish) and Aujah (the silver fish).  They had been unaware of the law preventing the practice of magic, but are glad to assist in the rescue of Ozma and the Skeezers, aware that the basis for Coo-ee-oh's magic was what she stole from their nature magic and instruments.  Trot and Betsy enthusiastically bring in Scraps, who has come up with the idea to drain the lake, but the Wizard says that the fish would die.  Scraps suggests transforming the fish, but the Wizard says it would be wicked to do transformations against the wishes of others.  Yet, Scraps's idea makes them realize they could drain only enough of the lake to enter the Glass Dome through the top glass.  The Wizard and Glinda venture inside, cheering Ozma, Dorothy and the Skeezers.  The Three Adepts follow. 

 

They search the basement and discover the technology that sends the bridge across, releases the submarines and raises and lowers the island.  But without the exclusive magic passwords, which Coo-ee-oh used to accomplish these feats, it's impossible to effect a rescue.  Dorothy conceives that perhaps Coo-ee-oh used her own name as the magic words, and Ozma agrees it's worth a try.  Dorothy's inspiration proves correct, and they're able to raise the island back above the waters of the lake.  Lady Aurex is made ruler of the Skeezers, with Ervic her second-in-command.  The Skeezers throw a grand celebration before the Ozites head over to the mountain of the Flatheads, where the Adepts imprison the Su-dic.  Glinda and the Wizard conceive of a magical way in which to place the brains of each Flathead inside his head just as ordinary people have.  The Flatheads concede, and Rora is disenchanted from her form as the Golden Pig.  She and her husband are given a single brain each, and they their knowledge of magic and authority.  The Adepts stay behind as their rulers, and re-name the Flatheads the Mountaineers.

 

Continuity Notes:

Characters: Nearly every major protagonist from Baum's past books are here, with the exception of the Hungry Tiger, Hank the Mule, Billina the Chicken, and Eureka the Pink Kitten.  Aunt Em is also absent.  There is also no indication as to who's running things in the Emerald City while everyone else is away trying to help Ozma, Dorothy and the Skeezers.

 

Dating: The story takes place roughly over the course of 12 days.  See the "Day-to-day chronology" for more details.

 

Dorothy: On the BCF Pumperdink forum, Ruth Berman points out that "The reference to 'Dorothy's own uncle' and to 'his wife Aunt Em' links up with Zeb's reference to 'my uncle' and 'your uncle' to suggest strongly that Henry is Dorothy's relation by birth-kinship, and Em her aunt by marriage." (for more info, go here.)

 

Firearms: The Skeezer soldiers are described as having some kind of firearms, which is the second depiction of this weapon in an Oz book.  Given Coo-ee-oh's technological Glass Dome and use of magic, it's not out of place.  No one uses them in the story, however. (p. 97)  Earlier, in Tik-Tok of Oz, Oogaboo had a musket tree.

 

Flatheads: This clan existed without the use of brains prior to Lurline's arrival.  She gave them each a can of brains, and the Three Adepts taught them how to use them.  It seems likely that the Flatheads became that way due to the curse of Enilrul as noted in The Witch Queen of Oz.  The Flatheads are by the end of the book restored to normal human-beings and called Mountaineers.

 

Great Book of Records: For the first time, it's revealed that Glinda can ask the Great Book a question, for which it provides a simple answer (though whether by voice or written word is not clear).  This would explain how amongst the impossibly enormous volume of information she is able to find anything.  The book records purportedly everything that happens in the world, save the activities of beasts—presumably from the outside world.  Glinda may be able to focus it on important matters in and around Oz.

 

Magic: The various forms of magic are well-delineated here.  The Adepts use a kind of nature magic with the help of instruments.  Witchcraft also uses instruments, but appears to work against nature.  The Wizard and Sorceress use nature magic with instruments, but to a much higher degree.  Fairy magic is altogether different, and more organic and inherent, not using instruments at all.  Krumbic magic, if in fact, represented by Coo-ee-oh, appears to be magic employed with technology and mechanical apparati.  Since Coo-ee-oh stole her knowledge of magic from the Adepts, who do not describe themselves as Krumbic witches, she may be lying, either having invented that term, or stolen it from some source she'd heard of in the past.

 

Stork chariot:  Unlike the Swan Chariot that Glinda is normally said to employ, here her chariot is twice described as being driven by storks (p. 153).  This underscores the argument made in the notes of The Mysterious Chronicles of Oz that Glinda is no slave driver, and allows her subjects ample time off, thus employing swans, storks and even on occasion girls magically transformed.  A Promise Kept in Oz indicates that Glinda switches off between her storks and swans. 

 

Talking Animals: It's confirmed again that all the animals in Oz can speak, including "all fishes" (p. 146 and 224).

 

Three Adepts: Aurah, Audah and Aujah return again in The Living House of Oz.

 

 

 

 

 

 

 

 

 

 

The Ork in Oz

 

Story: After many years of traveling and trying to regain her lost magic, Blinkie ends up in Ev.  She stumbles across the Giant with the Hammer (from Ozma of Oz), and entering into his compartment, begins to learn how to control him.  She swings her hammer into the mountainside, crashing into a storage room filled with Nomes.  Kaliko arrives to see who has intruded.  Realzing that she's unaware that they're Nomes, he fools her into believing they're a small community with little magic, and offers her a magic ring to depart.  The ring is enough to satisfy her, as it freezes its victims, so that with it and her control of the Giant with the Hammer, she intends to revenge herself against her former enemies.

 

Blinkie then happens upon an Ork, who she tricks into revealing the location of Orkville.  After freezing his wings, she heads off with him on the Giant's shoulder to Orkland to attack them first.  She freezes all of the Orks wings, including Orville's, who had years earlier saved the Scarecrow from her in Jinxland.  Orville manages to escape, though he cannot fly, and must swim across the sea and run across the land.

 

Meanwhile, east across the Deadly Desert, but west of Hi-land and Lo-land, lies the Ivalane Valley, and in the southern part of it lies Ivalor.  There the people were once prosperous, having sold goatmilk from their royal goats.  But for a year now, they go about covered head-to-toe in canvas sacks to avoid the stings of the Wasps of Wisp.  A bitter man from the Mountains of Moran to the east, Wisp had once trained the Stinging Bees who he had traded to the Wicked Witch of the West in exchange for magic (The Wonderful Wizard of Oz).  Now his trained wasps allow him to terrorize the land of Ivalor to the west. 

 

When Irving, the son of the chief goatherd of Ivalor, meets Orville the Ork, who has traveled by foot to their dominion only to be attacked by the wasps, Irving rescues Orville from them.  Irving's parents welcome Orville into their home, and he tells them of his plan to go to the Emerald City to get help.  After he departs, Irving decides to follow him to also ask Ozma for help, a fortunate choice as he is there to save Orville who falls into quicksand.

 

Meanwhile, Mombi decides that it is time to relearn magic, and travels to the castle of the Wicked Witch of the West.  She discovers the location of her hidden cellar, but most of what's down there has been emptied or destroyed by Glinda.  In a rage, she smashes shelves, getting a brown sticky residue on her hands, but also discovering some odd items that remain, including the silver whistle the Witch had used to summon the Stinging Bees and the brass bell that summoned the Wolves.  She attempts the latter to no effect, but the whistle summons from afar Wisp, who arrives by means of his wasp-driven chariot.  He is suspicious of Mombi at first, but greed overcomes his doubts as she spells out her plan to steal the Magic Picture, and give Wisp control of the Winkie country of Oz.  Mombi also discovers by accident that the brown substance has given her the power to shoot flames of fire.

 

Disguised in the elaborate costume of a minstrel, Mombi gains access to the Royal Palace in the Emerald City, and is ushered in by Dorothy herself.  Blowing on the silver whistle, she summons the wasps of Wisp.  While the Ozites scramble to escape the wasps, Mombi steals away with the Magic Picture.  Ozma and the Scarecrow take the Red Wagon, Sawhorse, Cowardly Lion and Hungry Tiger to Glinda's, but en route, Ozma and the two large cats are frozen in place, leaving the Scarecrow and Sawhorse to take Ozma and travel in haste. 

 

At the West Witch's former castle, Mombi looks for wicked magicians to assist her.  She looks up Wartwick the Wizard in the Magic Picture, but discovers that he's now a rock.  She asks to see Wanda, but discovers that she's reformed.  Several other searches prove fruitless as well.  When she asks to see Blinkie, she discovers her in the mouth of the Giant with the Hammer.  At once, Mombi and Wisp fly off on the wasp-driven chariot to find her at Orkland.  Blinkie is surprised to meet Mombi and the Wisp, but Mombi explains to her the plan.  With the power of Blinkie's ring, she's able to freeze persons simply by looking upon them in the Magic Picture.  Glinda becomes the first victim, as is everyone in her castle.  The Wizard and Dorothy are next, followed by Ozma and the Lion and Tiger.  The Scarecrow and Sawhorse, however, cannot be frozen.  So it's off to Glinda's palace that the wicked party heads.

 

Discovering that Glinda and her handmaidens are all frozen statues, the Scarecrow reads the Great Book of Records and discovers what's transpired.   Despite having to break the law against practicing magic, the Scarecrow and Sawhorse search Glinda's magic equipment and discover a bottle of Rainflower tears which can undo freezing Nome spells, but it cannot work without the magic words, which they don't know.  The Scarecrow tries another bottle of blue ooze, but only manages to flood the room with it.  Then another bottle, and with this one he erases his face.  The Sawhorse discovers it's magic erasing liquid, and sets about repainting his face, but the results are closer to Picasso than the Scarecrow.  Yet, he's able to speak and hear again.  Concerned about Mombi finding Glinda's room, they disguise it as a broom closet, and then go about using the magic erasing liquid to erase the words from the Magic Book.  After several attempts, they then go about hiding Ozma in a ubiquitous tool shed so that she'll not so easily be found.

 

Irv and Orv, meanwhile, reach the Deadly Desert just in time to hide from the wasp-chariot, which has landed to rest.  When it takes off, Orville and Irving clasp onto the bottom of it, and ride it to Glinda's palace where they drop off safely.  But when Orville goes about exploring the palace, he is caught by the evil trio.  Irving goes to hide in a laundry shoot, sending him to the bowels of the palace.  The wicked trio burst upon the Scarecrow and Sawhorse, who defy them, but are unaware of Mombi's new power of fire.  She sets the Scarecrow on fire, forcing the Sawhorse to grab him and jump out the window and into a nearby pond, after which they escape to the Emerald City.  Paying them no further heed, Mombi begins searching for Glinda's magic room.  Failing to find it, they determine to find Ozma, but the Orkstill a prisoner of Mombiuses the magic erasing liquid on the Magic Picture and then eats the page of the Magic Book.  Unable to use the Magic Picture, Blinkie and Wisp go off in search of the place where Ozma is being held while Mombi attempts to learn how to unfreeze the freeze spell so that she can take the Magic Belt when Ozma is found.

 

Irv, meanwhile, deep in the bowels of the castle, meets Pervus the Packrat, who trades him his jacknife for an old spyglass of Glinda's.  Pervus explains that his ancestor Patronius was the reason Glinda was able to defeat the Wicked Witch of the South, who once ruled there, by stealing the keys to the dungeon where the Quadling people were kept, allowing them to dig tunnels underneath the palace and spy on the witch for Glinda.  That gives Irv the idea to use the tunnels to spy on Mombi.  So with Pervus as a guide, Irv discovers Mombi practicing magic on Orville.  The spell finally works and Orville's tail is unfrozen.  The packrat dashes out to steal the potion of Rainflower tears, but during the chase it falls and breaks.  With Mombi distracted, Orville and Irv fly off to the Emerald City.  There, the non-meat people, the Scarecrow, the Sawhorse, Tin Woodman, Tik-Tok, and Scraps, have gathered to plan an assault on the evildoers.  Pervus, meanwhile, hides Ozma outside of the shed inside an unknown object just before Mombi can find her.  Irv and Orv realize that to awaken Ozma they need the Rainflower tears, but the only place it comes from is Orgland in the Munchkin country.

 

In Org, they seek the advice of an old woman who turns out to be a cannibal ogre named Org, who captures them and brings them into his underground lair where he intends to eat them.  Orville outwits him. however, and they escape with the potion they need.  En route to Glinda's castle, they encounter a Rak along the way.  It is Mombi attacking her enemies (including Blinkie in the Giant with the Hammer) and allies.  Due to Irv's quick thinking, Ozma is unfrozen, and uses the belt to turn Mombi into a crow.  Ozma transforms the wasps into grains of sand, and returns Wisp to his mountain home.  Blinkie is restored to her size on the caveat that if she attempts to practice magic again, she will shrink back to 18 inches.  Ozma restores Mombi, removing her memory of magic and sending her back to her Gillikin home.  Warning signs are placed around Org's home, and Irv goes with Orv back to Ivalor.

 

 

Continuity notes:

Blinkie: Given that Blinkie ends up back to her shortened size (in The Gardener's Boy in Oz), she must have attempted to practice magic again, though this story is untold.

 

Dating: The story takes place roughly over the course of a month, with most of the action happening in the first two weeks.  It is most likely before The Lost King of Oz since Mombi is active and has not yet left her Gillikin home to work as a cook in Kimbaloo.  The lack of any Thompsonian characters in and around the Emerald City is also a clue as to its earlier date.

 

Ivalane Valley: On the Haff & Martin map, the Ivalane Valley would be located on the mountainous purple strip just outside the eastern Shifting Sands, and west of Loland/Hiland.  North of Ivalor in that valley is Bildad, Kallikan, Dantan and Moran.  The Ive Mountains lie to the west, the Moran Mountains to the east.

 

Org: Though not explicit in the text, the final picture shows Org removing the warning signs around his home (which might have indicated the possibility of another story.)

 

Ork: The story names the Ork from The Scarecrow in Oz Orville.  He notes, however, that his father's nickname for him was Flipper, which he doesn't like (explaining why he's not referred to by that name in The Scarecrow of Oz, except once).

 

Mombi: The story takes place prior to the time Mombi vacated her Gillikin home, but is far enough after the events of The Marvelous Land of Oz that she feels free to explore the Wicked Witch's castle without undue concern that Ozma is watching her in the Magic Picture.  The text notes that Blinkie hadn't met Mombi before, and that she considered Mombi a childhood heroin.  This indicates that Blinkie's time as Wicked Witch of the South was brief before Glinda forced her into exile back in Jinxland.  Mombi is particularly dark in this story, and it has to be assumedgiven that she's later revealed to be a Yookoohoothat her ability to transform into a Rak didn't come from Glinda's spells as indicated in the text (since she frequently and without magical implements transformed herself in The Marvelous Land of Oz).  At the end of the story, Ozma removes her knowledge of magic and know-how of transformations and sends her back to her Gillikin home.

 

Pervus the Packrat: This rodent with the fastidious habit of exchanging one item for another bears similar methods to the magical Rakpat in Phyllis Ann Karr's The Gardener's Boy of Oz.  They may be close or distant relations.  Pervus's ancestor Patronius helped Glinda defeat one of the Wicked Witches of the South, though whether Angra, Singra or Blinkie, is not mentioned, save that she once ruled from the castle that is now Glinda's. Since Glinda arrived in Oz to find the castle empty, this would indicate that one of the witches took over her castle for a time before Glinda vanquished her.

 

Stinging Bees: Since it was Ivalor who traded the bees to the Wicked Witch of the West in exchange for magic, and trained them, then the wizard Krizzle Kroo's claim is disputed.  It is more likely that he appropriated them for his own use.

 

Witches: Mombi notes the existence of two other former witches that she'd worked with in the past, Wartwick (possibly Warwick, who she refers to mockingly as Wartwick) the Wizard and Wanda.  The former has been transformed into a rock, though by whom there is no mention.  Wanda is said to have reformed.

 

 

 

 

 

 

 

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